They actually designed Uldah on purpose to be a center gathering point because the other two city-states are spread & far apart. I actually had to walk/run from LL to Uldah to Grid(during BETA) and it was easier taking a boat. Getting to Grid sucks!


They actually designed Uldah on purpose to be a center gathering point because the other two city-states are spread & far apart. I actually had to walk/run from LL to Uldah to Grid(during BETA) and it was easier taking a boat. Getting to Grid sucks!
~'\[[_LEGACY_]]/'~TENTs because solo-friendly content forces me to want one!
(HP + Instantly logout anywhere)
*Excalibur* Nation: Limsa Laminsahttp://na.finalfantasyxiv.com/lodestone/my/



If you think about it, Ul'Dah is also the center geographically (it's between the other two) and also for a long period of time had the best leves, the best grinding spots (coblyns and friends) in addition to having (I think) the best layout (Limsa is really confusing at first and Gridania is just a pain in the ass as much as I love it).I think FFXIV: ARR should do its utmost to avoid having one "center of Eorzea" to give players more choice as to what place they want to make their own personal capital of Eorzea. Game systems, particularly the market system, should allow players to be able to access content on a daily basis without having to be physically present in a certain city.
A world market rather than city based ones and more fleshed out beginner quests (rather than do these two things then go to ul'dah) should fix it.
Damn I use parenthesis (way) too much.



During the beta Gridania would be the city where all people are.



If they could somehow centralize each city's auction house in 2.0, then people could choose to hang out where they like. Otherwise it's going to be like the current game and wherever the bulk of the main story content is, that's where people are going to set up shop again.
People will still gather regardless of the options, one city will become the "Hub" one way or another.
That's true... the current game makes the "hub" situation more of an issue than it should be.Hopefully this will not carry over into 2.0.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


Hopefully this will not carry over into 2.0.
Also in the PDF it says...

