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  1. #101
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Judge_Xero View Post
    Garuda's Scream > Giantsgall War Axe

    With the 1.47 more DPS than Giantsgall, you are looking at 5-7% more damage (not including capping the higher stat caps)

    Then you also have the higher accuracy, and the extra Wind Damage, during AA. (Crit means nothing on bosses, cause it wont get you above the floor anyways)
    This is true, it also depends if you can hit the stat caps w/o the meld on the weapon too (which should be easy enough with WAR). For the sake of example take my PLD, I have the Lominsan Lieutenants Cutlass and a Giantsgall Longsword. The Cutlass is about 1 DPS higher and 13 less base damage than the Giantsgall and +30 Atk (5 Pieces), however I'm also short 17 STR and about 25 MND from the caps. However my Giantsgall has +17 STR and +5 MND on it and when equipped my DPS was still higher than my Cutlass despite the lower DPS.

    So in a way the significance of the DPS and the power of the weapon can also depend on how obtainable the stat caps are for you.
    (0)

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  2. #102
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SwordCoheir View Post
    This is true, it also depends if you can hit the stat caps w/o the meld on the weapon too (which should be easy enough with WAR). For the sake of example take my PLD, I have the Lominsan Lieutenants Cutlass and a Giantsgall Longsword. The Cutlass is about 1 DPS higher and 13 less base damage than the Giantsgall and +30 Atk (5 Pieces), however I'm also short 17 STR and about 25 MND from the caps. However my Giantsgall has +17 STR and +5 MND on it and when equipped my DPS was still higher than my Cutlass despite the lower DPS.

    So in a way the significance of the DPS and the power of the weapon can also depend on how obtainable the stat caps are for you.
    This is what a parser is good for. There's theory, then there's reality. What weapon is best for any given person really depends on the rest of their gear.
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  3. #103
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by TravisReed View Post
    True dat! However, we are discussing weapons here. The debate was enmity generation between high DPS weapons vs an enmity melded skirmish weapon and hands down enmity melded will definately take the cake in total enmity.

    Now...how much cake it actually takes depends on your total DPS.... the more DPS you already have the more cake it will take. The enmity gear I suggest for all warriors is melded Giantsgall Axe, melded Cobalt Plate Belt, Militia choker, Miltia Armet, Coral Armilla+1, and Stonewall Earrings (roughly enmity +160). All other gear slots you can use to hit STR and VIT cap which is easy with triple melded STR gloves. This is the best setup I have found for a tanking WAR NOT including darklight.
    My bad. My post was suppose to be in reply to this. ^

    Garuda's Scream with the higher DPS does 5-7% more damage than Giantsgall War Axe.

    So you will want to be adding 50-70 ENM+ to make it more effective, damage wise to build Enmity.

    But since all skills are effected by ENM+, it's still a decent route to take.

    Garuda's Scream + Hitting the higher stat caps would be 10+% extra damage so you would need 70+ Enmity on Giantsgall just to compete on average Enmity through damage and other skills.

    Which is really only Provoke (30 Sec) Taunt (60 Sec) Flash(30 Sec)

    Quote Originally Posted by SwordCoheir View Post
    This is true, it also depends if you can hit the stat caps w/o the meld on the weapon too (which should be easy enough with WAR). For the sake of example take my PLD, I have the Lominsan Lieutenants Cutlass and a Giantsgall Longsword. The Cutlass is about 1 DPS higher and 13 less base damage than the Giantsgall and +30 Atk (5 Pieces), however I'm also short 17 STR and about 25 MND from the caps. However my Giantsgall has +17 STR and +5 MND on it and when equipped my DPS was still higher than my Cutlass despite the lower DPS.

    So in a way the significance of the DPS and the power of the weapon can also depend on how obtainable the stat caps are for you.
    While I agree with you for the most part, in your case, it's impossible for the Giantsgall Longsword to be better.

    The potential of 17 STR and 5 MND is a total of 18 for WS and 3 for AA
    The potential of 30 Atk is 11 for WS and 11 for AA

    So they both have roughly the same stat potential for damage, but the LT Sword has higher DPS.
    Because of the LT Sword having a lower delay, technically it's AA damage will be higher too.

    Damage/Delay ='s DPS

    You'd need to stack enough STR,MND or Atk to increase your damage another 5% for the Giantsgall Longsword to be better damage wise, but still -10 Acccuracy less.

    On the bright side. You don't need Storm Gear to make the Giantsgall good. (5 Piece)
    (0)
    Last edited by Judge_Xero; 08-25-2012 at 10:31 PM.
    "I don't always drink beer, but when I do, it's often."
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