not in my FFFree PvP and/or PK server
not in my FFFree PvP and/or PK server
The game is nowhere near being able to incorporate pvp. It is not built nor balanced with pvp in mind and putting any effort in this branch would only cripple all the resources needed to bring the base game to an acceptable, marketable state.
PvP pleases a small crowd of harcore players while driving off masses of casual players due to abuse of pvp. This game desperatly needs more players. Not less. Seeing how SE implemented pvp in FFXI, i'd rather not have them reproduce it in FFXIV.
I'd bet a pvp server would end up empty, without the critical mass of people required to support the basic leveling up needs.
Last edited by Maxwell; 04-11-2011 at 02:06 AM. Reason: Bad spelling :O
I would not want Open PvP in this game. And if there would be open PvP (some ppl would want that, I wouldnt play anymore). No point to stay in game where 40 archer can surprise my 20 miner and shot him down. :P Thats reason why "No open PvP".
That gives me an answer. PvP server itself would not be played by many and it would be waste of energy - with maintance included. We have not enough players on normal servers, PvP server is pointless.
Anyway in anyother form - pvp - would be nice. And it would add more content.
1) Challenge PvP - for confirm by other player/party
2) Arena with "some rules" ? Some point "Honor Pts" or something - system and maybe a "tiny reward" - just symbolic with that I mean 100 gil :P
3) Card game - But this is system itself, also nice option of PvP
4) another kind of Pvp - Chocobos included, other quests inclued, etc.
5) more...
Yes please to servers with different rule-sets.
If SE wants to attract various players, freaking cater to them for godssake.
If you dont want open PvP, dont play on that kind of server maybe?I would not want Open PvP in this game. And if there would be open PvP (some ppl would want that, I wouldnt play anymore). No point to stay in game where 40 archer can surprise my 20 miner and shot him down. :P Thats reason why "No open PvP".
That gives me an answer. PvP server itself would not be played by many and it would be waste of energy - with maintance included. We have not enough players on normal servers, PvP server is pointless.
Anyway in anyother form - pvp - would be nice. And it would add more content.
1) Challenge PvP - for confirm by other player/party
2) Arena with "some rules" ? Some point "Honor Pts" or something - system and maybe a "tiny reward" - just symbolic with that I mean 100 gil :P
3) Card game - But this is system itself, also nice option of PvP
4) another kind of Pvp - Chocobos included, other quests inclued, etc.
5) more...
I think that having one PVP/PK server would be actually good to call out for other fan bases or try new things. Some ppl like it, most of ff fans don't still, having a specific server with those rules would be good to appeal other gamers.
Rules would have to be strict, pvp would be duel style (yes/no option) and force combat resulting in PK would come with punishment until some sort of karma points were cleared out by grinding mobs or dieing resulting in some 10% xp (physical and class) loss and a 15% chance to drop an item on death after 3 pk points. These would prevent ppl ganking low lvls all the time and still allow some one to do it.
I play on a PvP server on Rift and have on WoW... that was my choice and I somewhat enjoy what goes on in world PvP. Well.. minus last weekend when my guild was doing a Raid Rift and a guild from the other faction (doubling us), decided they wanted to ATTEMPT murdering the 20 of us. When the quest is on a time limit, that kind of hinders your gaming experience when others are interfering with it.
What I'm getting at is FFXI and FFXIV are different MMOs, entirely. There are no factions nor ANY reason given as to why any characters should be fighting to kill. No racial tension. No tension between the city-states. No tension between class guilds. World PvP would be a nice feature to have if that's something you like.. but the game should have some kind of backstory as to why it's even happening besides, "other MMORPGs have it."
Factoring in my little story about my little experience in Rift, when your progression is on a cycled time limit and someone's keeping you from doing so, would you honestly be happy that they implemented this feature?
That not the point FF is not a PVP game and never going to be. The only type of PVP we would have it be the same as FFXI but better. So they wont be any open PVP tanaka and yoshio both have said no so there you go. for that matter they wont be any worlds that would be PVP,PVE,RP,F2P at all![]()
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
This.
Honestly, I wouldn't be adverse to certain forms of PvP, but what invariably happens is that PvPers start screaming over class balances, which developers then cater too, which then leads to an endless series of 'buffs' and 'nerfs' which basically ruin certain classes in the PvE environment in which they were built for and lowers everyone's enjoyment.
I wouldn't mind having an area that you could duel in just for the hell of it, though, as long as it didn't lead to the aforementioned 'buffs' and 'nerfs.' I mean, they have a coliseum already, might as well put it to use. As an RPer, I think it would be fun to be able to throw down the gauntlet and take something to the arena to settle.
Not even going to read it... {No Thanks}
Healer strike is ridiculously foolish and accomplishes nothing
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