Quote Originally Posted by Colino View Post
That would be so massively broken no other limit break would be necessary.
Why would any party use an invincibility/revive buff if they aren't dying/dead? The only one that is actually affected by this limit break would be the whm since they would have nothing to do for 30 seconds, the rest the group would function exactly the same as without the buff. It seems to me that they would use any of the limit breaks that boost damage dealt that at point.

Hell, I see little use for a planned 30 seconds immunity besides the obvious "avoid boss 2hr." Limit breaks seem, to me, more like well thought-out and properly timed group ability that ensures victory when done correctly. Not an "oh shit" mechanic that you activate when things are going south.