Quote Originally Posted by Maldalewyn View Post
LVL 50 - Treasure Hunter [Passive Trait]: Causes Gil to drop from all enemies for all members of the party and ensures a greater chance at obtaining valuable items from chests and enemies.
You mean well with this, and I'm sure Yoshi-P has people on his class balance team that would never cave to the temptation of using treasure hunter as a means to justify a THF/NIN's spot in the party, but could we use something other than TH?

LVL 30 - Utsusemi [:30 CD]: Slightly reduces enmity and grants 2 shadows capable of absorbing 2 attacks directed at you, or a single AOE.
I like the cooldown, though I would add the caveat of the shadows lasting at the most 10 seconds, and each shadow lost causes further enmity loss for the NIN. It would make it an aggro drop ability but split into 3 pieces.

LVL 50 - Enmaku (Smokescreen) [1:00 DR] [15:00 CD]: Reduces the enmity of all your allies to zero and disables enemies caught in the smokescreen's ability to aggro temporarily. Cooldown is reduced by 1 minute per enemy caught in the smokescreen.
This is interesting, though the cooldown reduction would have to be calculated on hit rather than how many enemies run into the smoke screen.