I agree with OP.
Hardcore = hard mode = increased difficulty = better rewards
I agree with OP.
Hardcore = hard mode = increased difficulty = better rewards
I dunno, I think I kinda associate 'hardcore' moreso with the time commitment aspect. I know players that, imo, are pretty terrible when it comes to combat (super slow to target, don't use combos cuz they don't wanna reposition, consider buffs 'optional', multiple wipes on low lvl content.. in a high lvl group) but some of these same players have all crafts at 50, decked out crafted gear (triple melds), a bajillion sidequests completed, almost maxed out GC seals w/ a ton of sets of GC gear, every useless seasonal event reward, and all those 'achievements' that are really nothing but a timesink.
I really don't think you can call them casual, or even semi-hardcore.. They can't tackle difficult battle content, but they've still played the hell out of this game (baring the bots ofc). The content they can't tackle makes up a very small percentage of the total content of XIV, and they've actually spent (or wasted..) more time playing XIV than most. I still think they're pretty hardcore.
Yeah, the definition of hardcore is "unswervingly committed". That would mean anyone who dedicates a majority of their time / effort into the game would be "hardcore"I dunno, I think I kinda associate 'hardcore' moreso with the time commitment aspect. I know players that, imo, are pretty terrible when it comes to combat (super slow to target, don't use combos cuz they don't wanna reposition, consider buffs 'optional', multiple wipes on low lvl content.. in a high lvl group) but some of these same players have all crafts at 50, decked out crafted gear (triple melds), a bajillion sidequests completed, almost maxed out GC seals w/ a ton of sets of GC gear, every useless seasonal event reward, and all those 'achievements' that are really nothing but a timesink.
I really don't think you can call them casual, or even semi-hardcore.. They can't tackle difficult battle content, but they've still played the hell out of this game (baring the bots ofc). The content they can't tackle makes up a very small percentage of the total content of XIV, and they've actually spent (or wasted..) more time playing XIV than most. I still think they're pretty hardcore.
Last edited by ShivenCasull; 08-24-2012 at 08:28 AM.
Skill absolutely has a lot to do with it. You can't be hardcore if you flat out suck. Hardcore players aren't "unique little snowflakes" because they have no lives, they're "unique little snowflakes" because they're flat out better than you, and want content to cater to their level of skill that you just can't ever hope to succeed in.
Also lol @ the no life comment. You don't need to have no life to be successful in a game. You do however usually need a bit of dedication and skill, which judging by your comment is something you lack in both regards.
"Hardcore" really isn't about skill or anything anymore. It's more so "Hey I can play this game for 8hours a day and get lucky on a drop because I've done the same content 46 times today!"
That isn't hardcore.. In a large group you can have one crap person because they can carry the other. I feel like people should really call "hardcore" what it really is ; I have a bunch of friends who do well and then we can all try to do this together.
'Cause in the end you aren't doing this by yourself. You're doing this with other people. Other people you need to advance in your progress. I don't think time-sinks = hardcore. I never did and I never will. Because honestly, I know people who can log in for an hour or two a day after work and get more done then some people I know who play all day.
You sir seem a bit Butthurt ? Did i strike a never ? And as it was already mentioned in the post above yours, there is no correlation between being hardcore and being skillful at a game, the two are not mutually exclusive to one another, one can be hardcore and have absolutly 0 skills as far as downing bosses, positioning, and truly being a skillful as far as combat.Skill absolutely has a lot to do with it. You can't be hardcore if you flat out suck. Hardcore players aren't "unique little snowflakes" because they have no lives, they're "unique little snowflakes" because they're flat out better than you, and want content to cater to their level of skill that you just can't ever hope to succeed in.
Also lol @ the no life comment. You don't need to have no life to be successful in a game. You do however usually need a bit of dedication and skill, which judging by your comment is something you lack in both regards.
Here is a question: "You got a random boss, that drops BIS weapons, and has no pop timer, you can run him until you go blue in the face, but he has a 1% of dropping the weapons, who will get them first ? The casual player who can spend 8-10 hours a week, or the hardcore player who plays 8-12 hours a day ?
Not to troll, but this sounded a lot more butthurt imo lol.Hardcore MMO Playes: are people with lots and lots of time on hand, that are able to commit a vast majority of it, to a video game, hence why they defend and promote content that is catered around low % Drop rates, and content that roadblocks casuals or semi hardcore players from their content.
In short: They are the crowd that want to be the special snowflakes, just because they have no lives. Skill has nothing to do with being hardcore(In their eyes) it is all about the ability to commit your life, for a game.
Criticizing someone for playing too much, and saying they have no life is such a cop-out response when people are angry they don't have the time to get things they want. You don't know what someone's real life situation is like. I know I had a hell of alot more down time in college to be logged in, and people could have said the same thing about me then, but I certainly wouldn't say I had no life. Some people play more than you, who cares get over it.
I'll take Fun content over hardcore or casual.
Since it drops BiS gear, I'm going with the person skilled enough to beat it, since when it comes to content with varying tiers of difficulty, the best gear will come from the hardest version of the boss. Someone who plays casually (as in not aggressively, with time not being a factor) will generally not have the gear to take down the boss, nor will they have the experience and know-how for said boss fight. The hardcore person on the other hand will have gear that is up to par, and will have the experience to finish the encounter.Here is a question: "You got a random boss, that drops BIS weapons, and has no pop timer, you can run him until you go blue in the face, but he has a 1% of dropping the weapons, who will get them first ? The casual player who can spend 8-10 hours a week, or the hardcore player who plays 8-12 hours a day ?
Playtime has very little to do with whether someone is casual or hardcore. IMO a casual merely plays for fun, with no regard for 'advancement' since being the best at anything isn't a concern to them. The hardcore person will strive to be the best at whatever they can, be it gear, damage, healing etc.
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