

Will right now we are playing a game that's base around time consuming so they have time to make 2.0 then yes 2.0 = Time consuming= higher difficulty i would feel diff about that when 2.0 come out but right now it base around time sink.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner


I think this would be a good idea... only in the final 1 or 2 weeks of the current version. Every week? Na. Once played an MMO where there was double exp every saturday and double drop every sunday and needless to say, the game was underpopulated during the week and overpopulated on the weekends, It was much much more effective to level during the week before the flood of people who only level during the weekend.
Please leave crappy F2P MMO events out of FFXIV please. Ty.

I think something like 1.5x seals once in awhile wouldn't be too bad, but double exp would be a little much. We already level really fast as it is.


Have them create candy in-game and have it with the effects of x2 exp gain. XD
http://amithist.deviantart.com/
Takes me about a month to hit cap if I'm not really grinding for it. I never powerlevel, don't agree with it. That's still pretty fast.

To the Op.
No.


I'm sure they will have something similar in 2.0 when your resting in a Inn or your Home.
http://amithist.deviantart.com/
how is it time sink when most of us have everything done
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