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  1. #51
    Player
    Gramul's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Y'all can hate on XI and praise WoW all you like, but the fact of the matter is, XI was fun to a lot of us, and when XIV was comming out, we thought we'd have something like it again instead of all the other MMO's with a WoW skeleton that didn't match the experience we had.

    I'm looking forward to long term goals and a large complex world with mystery and lore with strategy based fighting, and complex but rewarding crafting. If XIV can give me these things in 2.0, awesome. If not, I'll probably just stop playing MMO's for a while.
    (4)

  2. #52
    Player
    Amage's Avatar
    Join Date
    Apr 2011
    Posts
    309
    Character
    Junko Uchiha
    World
    Leviathan
    Main Class
    Archer Lv 50
    you want WoW go to wow ty
    (2)
    hires.jpg

  3. #53
    Player
    Amage's Avatar
    Join Date
    Apr 2011
    Posts
    309
    Character
    Junko Uchiha
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gramul View Post
    Y'all can hate on XI and praise WoW all you like, but the fact of the matter is, XI was fun to a lot of us, and when XIV was comming out, we thought we'd have something like it again instead of all the other MMO's with a WoW skeleton that didn't match the experience we had.

    I'm looking forward to long term goals and a large complex world with mystery and lore with strategy based fighting, and complex but rewarding crafting. If XIV can give me these things in 2.0, awesome. If not, I'll probably just stop playing MMO's for a while.
    I agree i want the feeling i got when i played FFXI
    when i got my Dring when i got through C.O.P f that when i beat 6-4 ..
    then they made it easy for n00bs who wanted to kill it with lvl 75s etc etc (i know you can say old content) but the feeling you did something compares to no other game
    (0)
    hires.jpg

  4. #54
    Player

    Join Date
    Apr 2012
    Posts
    288
    News Flash: In terms of actual fights and mechanics - WoW's endgame was on a whole different level of difficulty when compared to XI. The only thing that was hard about XI was putting up with killing Fafnir 500 times to get 3 Ridills. If that's your idea of difficult the door is right there. Don't let it hit you on the way out.

    Ask anyone that did Karahzan, Naxxaramus, etc back in the days. They'll tell you all about how "easy" WoW was. Even the toned down stuff that WoW got with Cataclysm was fairly difficult at first but I want this game's encounters to mimic the difficulty of WoW Burning Crusade and Wrath of the Lich King (those had some of the most punishing encounters I've ever witnessed).

    Edit: Omg how could I forget "Alone in the Dark". That shit took soooo long to finally get down pre-nerf.
    (8)
    Last edited by TimonLoon; 08-20-2012 at 08:07 AM.
    - Kurokikaze
    This is how I feel when I read posts on these boards:

  5. #55
    Player
    Darkhaund's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    391
    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    OP.

    you are totally wrong if you want another WoW Clone
    Get out of here!
    (0)

  6. #56
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Gramul View Post
    Y'all can hate on XI and praise WoW all you like, but the fact of the matter is, XI was fun to a lot of us, and when XIV was comming out, we thought we'd have something like it again instead of all the other MMO's with a WoW skeleton that didn't match the experience we had.
    Dude, it's less about hating on XI and more about seeing it for what it was, with all its flaws and everything. The game was not all pink clouds and rainbows, and to look back at it as such is folly. And to know the negatives of XI simply gives us a reason to not want to see history repeat itself.

    And it's not like we're making any of this up. Most of fusional's observations concur with how I felt while hopping between both games. He/she is just better at putting it in words.
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #57
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    2 completely different games made at completely different eras catering to completely different fans... makes perfect sense to compare them.

    Is it too much for FFXIV to stand on it's own merits?
    (0)

  8. #58
    Player
    khaled's Avatar
    Join Date
    Apr 2011
    Posts
    46
    Character
    Iori Ginza
    World
    Valefor
    Main Class
    Archer Lv 1
    Make it hardcore as CoP when they released it :3.
    (0)

  9. #59
    Player

    Join Date
    Apr 2012
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    288
    Quote Originally Posted by Jokerz View Post
    2 completely different games made at completely different eras catering to completely different fans... makes perfect sense to compare them.

    Is it too much for FFXIV to stand on it's own merits?
    FFXIV 1.0 did stand on it's own merits... and it fell to it's knees shortly after for not learning from those that came before it. Even everyone's rose-tinted goggles FFXI.
    (5)
    - Kurokikaze
    This is how I feel when I read posts on these boards:

  10. #60
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TimonLoon View Post
    FFXIV 1.0 did stand on it's own merits... and it fell to it's knees shortly after for not learning from those that came before it. Even everyone's rose-tinted goggles FFXI.
    Idk I didn't play 1.0 from the start so no clue what it was like in the beginning. But I'm currently enjoying the game and the only thing I wish for would be more content and alliances.

    However I've played all the games mentioned and then some and honestly I hope FFXIV ARR doesn't turn out too much like either, there are points I like about WoW as well as FFXI's and their are points I hate about both of them either. But strictly copying one form or the other will not help this game succeed as has been evident in the past with other mmo's that are too similar to the WoW...This is one aspect where I think the community kinda hurts the game, wanted too many features from other titles>.>;
    (1)

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