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  1. #71
    Player
    Arland's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    236
    Character
    Yjrn Eruyt
    World
    Shiva
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Dragonheart View Post
    http://jpgames.de/2012/08/gamescom-2...naoki-yoshida/

    JPGames-Frederick: There was much talk about planned content for Final Fantasy XIV 2.0, which content will be there right from the start and which will be implemented later? I’m talking about content such as PvP, Crystal Tower, free companies, free companies housing, chocobo breeding system etc.


    Yoshida: About the Crystal Tower and the chocobo-racing and the free companies, we cannot have this right at the launch, about PvP … we hope to have it at launch but because of all the balancing issues and with me being a hardcore PvP-player we want to make it perfect before releasing. We might have to keep adjusting and because of that we might not make it in time but if that is the case we hope to have it at the latest within a few months after launch and hopefully at the launch. The same thing goes for the housing system, but we hope to have that very soon after launch as well.



    So the most exciting ARR content/features like Crystal tower, chocobo raising (the article says racing? error?) and free companies (NO GUILDS ???! ) will not be avaible at launch.
    PvP in doubt too, and housing they hope a bit after...
    Hey there, this is Frederick from JPGames.de speaking!

    First of all, thank you for linking this on the offical forums! We are glad when our english translation pays off!

    I would like to anwswer some of your questions if i may. First of all, no that's no error, at least not from us. The translator has do translate everything of my question to japanese and the answer back to english... So it's quite common that we get answers for questions not asked. Time is short on those interviews (45min -20min presentation) so i figured it would be something they think about, so even if i don't asked about that content it still holds value. So i didn't asked yoshida again, i figured it would be a waste of time.

    Secondly:

    Quote Originally Posted by Starlord View Post
    Sadly... they won't be ported over, only the name.... from this Interview Answer from Yoshida: http://jpgames.de/2012/08/gamescom-2...naoki-yoshida/
    I wouldn't think about it that way. Current dungeons should be ported over, i'm quite sure but then again i may be wrong. I can only tell you what was told to me, and thats it. But i strongly believe you have to differ between Content like dungeons and adjustments in gameplay to smooth things out (this kind of adjustments just go to waste with 2.0 release)
    (5)
    Last edited by Arland; 08-19-2012 at 08:48 AM.


  2. #72
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Starlord View Post
    I suppose that makes sense ^.^. It was just weird how he put it . I welcome it!
    That's the issue with translations and some people who are posting them are saying some may be conflicting with each other because of that.
    (2)

  3. #73
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Jennestia View Post
    That's the issue with translations and some people who are posting them are saying some may be conflicting with each other because of that.
    Yep I figure that too but wasn't sure! So that could mean there could have been a Translation error for the Crystal Tower Chocobo Racing, Housing stuff like that. ( but I'm sure this is accurate though).
    (0)

  4. #74
    Player
    Join Date
    Jul 2011
    Posts
    374
    Quote Originally Posted by Yves View Post
    Track record between both XI and XIV for longevity? Keep in mind that the original 1.0 model (yes, I was a CE launch player, never stopping) was built around the premise of revolutionizing the MMO as we know it. Tanaka and his group took a huge gamble and whiffed. That happens. After that, SE showed their experience by reversing, changing the team, and rebuilding based on current models that are successful. To me, that sure seems like experience and not amateur behavior.

    EDIT to expand upon previous statement: The big gamble that SE whiffed on was two things: server-side transactions (to counter bots/RMT) and trying to find the grey area between hardcore and casual. The first was just poorly done. As far as I can see there just isn't any way to do this. The latter was, as stated, a huge gamble and a huge whiff. Many games are trying to get the pulse of this area and I'm beginning to think it doesn't exist. But that isn't a bad thing because the market constantly evolves and, when it finally does exist (if it doesn't already), someone will nail it. Some people feel WoW already did but the conversation is so polarizing that it's unlikely.
    The tracklist of having one of the most outdated MMO'S and making another one in it's image..... And failing..... Yeah some revolutionary idea's out there, like that ward market...Never had humanity seen such a feature in an MMO..... and leveling up by grinding dodos.... Yet another feature that has never seen the light until then.... Revolutionary indeed.

    Their idea of going afater RMT/Botters was stupid and amateur, there are a billion better ways to go after those 2 problems than making your game a trillion times more complicated that it needs to in order to fight RMT... And they failed anyways, is not like they had any success againts them. As for the hardcore/casual crowd.... Have you ever heard of a game called World of Warcraft ? Dunno seems to me like they have done a great job catering to both camps.... and they are hugely successful. What need did SE had of trying to Reinventing the wheel into a square ?
    (0)

  5. #75
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    For brand new players or players that have not played FFXIV passed lvl 15...

    -Quests (Side Story and Main Story line)
    -Exploration of new maps/areas
    -Grand Company Quests/Storyline
    -Class Quests
    -Job Quests
    -Sphosphe, Toto Rak, Darkhold, AV and CC (plus two additional instances confirmed for launch) (7 total)
    -Choco Escort
    -Choco raising
    -Hamlet
    -Skirmish
    -NM hunting
    -Strongholds
    -Leves (Regular and Faction)
    -Behests
    -Crafting (in depth compared to most other games) +quests
    -Gathering +quests
    -Ifrit, Moogle, Garuda
    -Relics

    I wonder how people will ever keep themselves busy with nothing to do in game....

    /sarcasm off
    (6)
    Last edited by Zell; 08-19-2012 at 11:08 AM.

  6. #76
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by XxOstiaxX View Post
    As for the hardcore/casual crowd.... Have you ever heard of a game called World of Warcraft ? Dunno seems to me like they have done a great job catering to both camps.... and they are hugely successful. What need did SE had of trying to Reinventing the wheel into a square ?
    Hardcore and WoW do not go hand in hand.... there is no hardcore content in WoW. Some hard content but no hardcore. Game is 100% casual
    (5)

  7. #77
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    I'm a returning player my highest job at the moment is gld29 almost 30 :P. One of the major reasons for me stop playing was UI the engine itself it ran on etc I could go on but most ppl know already. From most the post ive seen it seem that the only thing people expect is more content for those who have done majority of the content that pretty selfish imo but I can't say all people are like that though.
    Yes I think they should give something for the majority of the game which is vastly mostly high level people but usually from what I have seen most chew and spit out the new content pretty fast and then start demanding of more content and the cycle continues only thinking for themselves than for the whole. SE should be thinking about beginning stuff the first few hours of game play to hook or attract a player base is that opening story, battle's unless thats the player base you want for rest of it time, again thinking for only yourself I can't say all high level player's are like this I have meet a few who are awesome and are willing to help a noob like me with older content because it isn't old to me atm! All I ask is please take a moment and step back and look at the game as a whole for both new and veteran player's both deserve something with the new system in place. SE is trying to create a more health version of the game that attracts more player than currently play's and at same time keep the current happy that isn't easy for any company sorry if this come off wrong with some not trying to bring any contempt on my part just looking for a game for the whole because one day ill be that level 50 all classes and I'll reflect on that day when a new player comes on and ask if I can help doing that old content it will be a yea sure linkshell or not.
    (1)

  8. #78
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Zell View Post
    For brand new players or players that have not played FFXIV passed lvl 15...

    -Quests (Side Story and Main Story line)
    -Exploration of new maps/areas
    -Grand Company Quests/Storyline
    -Class Quests
    -Job Quests
    -Sphosphe, Toto Rak, Darkhold, AV and CC (plus two additional instances confirmed for launch) (7 total)
    -Choco Escort
    -Choco raising
    -Hamlet
    -Skirmish
    -NM hunting
    -Strongholds
    -Leves (Regular and Faction)
    -Behests
    -Crafting (in depth compared to most other games) +quests
    -Gathering +quests
    -Ifrit, Moogle, Garuda
    -Relics

    I wonder how people will ever keep themselves busy with nothing to do in game....

    /sarcasm off
    The two I highlighted applies to all players new and old. the map redesign will change so much we will have to explore to "uncover" the map. We won't log in to a completely discovered map for every zone because we played 1.0.

    Also same with story missions except we will more then likely get more missions before and after where it currently ends.

    Other then that everything this man says be truth!
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  9. #79
    Player
    Leep's Avatar
    Join Date
    Aug 2012
    Location
    Ishgard
    Posts
    256
    Character
    Grit Grimly
    World
    Balmung
    Main Class
    Paladin Lv 90
    I just hope that the "stable network" thing isn't a dream that they thought was real life.
    (0)

  10. #80
    Player
    Join Date
    Jul 2011
    Posts
    374
    Quote Originally Posted by Xatsh View Post
    Hardcore and WoW do not go hand in hand.... there is no hardcore content in WoW. Some hard content but no hardcore. Game is 100% casual
    Sorry but that statement is Moronic! To say there is no hardcore content in WoW is like saying FFXI was full of skill required fights, wich was the exception not the norm, there is plenty of hardcore content in WoW, unless by hardcore you mean time consuming content....... In wich case there is also that type of content in WoW, unless you can aquire every pet in the game in a mere month.... or be part of the 1% of the top arena teams... or the very minority that actually completes hardmode content at current level... There are alos lots of drops that are 0.01% or 1% drop rate that are still relevant today etc etc.

    Please inform yourself before you make stupid comments like that, Wow is very casual friendly, but it is also hardcore friendly, i bet you anything that WoW hardcore community is more than double of that of XI and XIV combined, and 10 times more skillful too Unless tank and spanks are you know challenging.... as grinding is to you guys

    Time consuming does not equate "Hard" can we agree on that ?
    (2)

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