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Thread: Fresh 50!

  1. #11
    Player
    Rexus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    56
    Character
    Rexus Kalev
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    I agree with Kagato's suggestions bar a few exceptions...

    Weapon: This depends on if you are at max rank, which I assume you aren't since you just hit 50. If it is a slow process to rank up, you may want to get a Sgt. Axe or Moogle/Ifrit (you should get experience with these fights anyways) to act as your interim weapon until Lt. Axe.

    DD Belt: I'd go with Veteran's Field Belt or Flame Sash if available

    DD Boots: It's not much of a difference, but if you aren't at cap for STR or VIT, I'd go with Cobalt Sollerets or Explorer's Sabatons. Most of WAR's important WS's already have high crit rates, so I find crit stuff is a little lacking.

    DD/Tank Hands: At first, Cobalt Mitt Gaunts are ok, but you should look into Felt Bracers with STR since as Churchill said, they can be used on your other classes too. If you only care about WAR, Cobalt is fine.
    (0)

  2. #12
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rexus View Post
    I agree with Kagato's suggestions bar a few exceptions...

    Weapon: This depends on if you are at max rank, which I assume you aren't since you just hit 50. If it is a slow process to rank up, you may want to get a Sgt. Axe or Moogle/Ifrit (you should get experience with these fights anyways) to act as your interim weapon until Lt. Axe.

    DD Belt: I'd go with Veteran's Field Belt or Flame Sash if available

    DD Boots: It's not much of a difference, but if you aren't at cap for STR or VIT, I'd go with Cobalt Sollerets or Explorer's Sabatons. Most of WAR's important WS's already have high crit rates, so I find crit stuff is a little lacking.

    DD/Tank Hands: At first, Cobalt Mitt Gaunts are ok, but you should look into Felt Bracers with STR since as Churchill said, they can be used on your other classes too. If you only care about WAR, Cobalt is fine.
    felt bracers on WAR? bleh -style points lol.
    (1)

  3. #13
    Player
    Kagato's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Chie Kaisuri
    World
    Balmung
    Main Class
    Marauder Lv 60
    Use Felt Bracers only if you don't need the 3 VIT the Mitts give. That's how I see it.
    (0)

  4. #14
    Player
    Nyxilin's Avatar
    Join Date
    Jul 2012
    Posts
    30
    Character
    Ravyre Sinclaire
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Hmm i see but then what are the stat caps? @_@
    And no i am only a storm corporal right now so still a long ways to go in that respect...
    Also i thought ifrit and mog where supposed to be like the end game stuff?!

    Ah im stupid kagato said what the caps where in his first post >.< sorry!!

    Also is the sentinel set good or just the boots? happened to pick up the belt and gloves exping some gear to turn into materia
    (0)
    Last edited by Nyxilin; 08-18-2012 at 06:52 AM.

  5. #15
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    350/310 range for Mog/Ifrit (39.7dps weapons) and 360/320 range for Lt. weapons. They are end game stuff, there is just better end game stuff as they are coming on a year old pretty soon. I would work on either, but preferably Mog as far as Axe goes. You'll still need to save your seals up to spend on your 2LT rank, and any gear you may want to buy (Earrings/bracelet for storm? dunno)

    Felt Bracers are better any time you play more than one job, as they are great for MNK/DRG/WAR. If you're going for a triple meld as a new player, it's best to make it count for as many classes as possible and again, VIT is incredibly easy to cap for WAR. Expect to go 1/20~30, so plan accordingly as you save gil up.
    (0)

  6. #16
    Player
    DexterityJones's Avatar
    Join Date
    Aug 2011
    Location
    Gridana
    Posts
    141
    Character
    Dexterity Jones
    World
    Balmung
    Main Class
    Leatherworker Lv 57
    Quote Originally Posted by Nyxilin View Post

    Also is the sentinel set good or just the boots? happened to pick up the belt and gloves exping some gear to turn into materia
    I personally use a double STR melded sentinels gloves and blew up a sentinels belt tryin to triple meld it.

    Put a single STR materia IV in them, and use them until you can afford to do fancy things with your gil.

    Also, the sentinel boots can easily be duo'ed. Just grab a buddy and walk in (not in party) kill the far right caster, walk past everyone till you get to the back right side (will see a 3 stack of sacks next to the chest). Aggro the Feratear (sp?) DD attacks from behind, easy peasy.

    Just watch that shadowsear. I find its best to have a PLD tank it due to sentinel taking the edge off that crazy shadowsear, and just spam heal himself. (typically I just tank it on my pld and bring a buddy who can DD, such as a DRG, but you can do the DD and bring a pld buddy)

    Don't AoE and good luck!
    (0)
    Last edited by DexterityJones; 08-23-2012 at 08:19 PM.


  7. #17
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Easiest Setup to start with:

    GC Weapon, or Moogle Axe

    Explorers Sabatons (+7 Vit, 75 Defense, +80HP) (Generally really cheap in wards, like 20k)
    Cobalt Gauntlets (aim for at least 28 STR melded)
    Cobalt Cuirass (Vit Meld)
    AF Helm
    Felt Trousers (aim for at least 14 STR, 16 Vit)

    Accessories: Anything to increase Accuracy, STR, ENM. High accuracy is good on War.

    This should work for DDing, and Tanking until you find the need to upgrade.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  8. #18
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Judge_Xero View Post
    Easiest Setup to start with:

    GC Weapon, or Moogle Axe

    Explorers Sabatons (+7 Vit, 75 Defense, +80HP) (Generally really cheap in wards, like 20k)
    Cobalt Gauntlets (aim for at least 28 STR melded)
    Cobalt Cuirass (Vit Meld)
    AF Helm
    Felt Trousers (aim for at least 14 STR, 16 Vit)

    Accessories: Anything to increase Accuracy, STR, ENM. High accuracy is good on War.

    This should work for DDing, and Tanking until you find the need to upgrade.
    Sentinel's Sabatons are best in slot and are free if you farm them, they just take some time to get. You'll also get some tapers for ifrit while farming them. Single meld a pair with HP until you can get a pair of double melded ones.
    (0)

  9. #19
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Molly_Millions View Post
    Sentinel's Sabatons are best in slot and are free if you farm them, they just take some time to get. You'll also get some tapers for ifrit while farming them. Single meld a pair with HP until you can get a pair of double melded ones.
    I still like the Explorers Sabatons cause of the higher defense, vitality, and HP, and there's usually like 80 for sale in the wards. So they're dirt cheap.

    Though the Sentinels Sabatons are nice with double melds
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  10. #20
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Judge_Xero View Post
    I still like the Explorers Sabatons cause of the higher defense, vitality, and HP, and there's usually like 80 for sale in the wards. So they're dirt cheap.

    Though the Sentinels Sabatons are nice with double melds
    The extra enmity is really nice for WAR. It's laughably easy to cap VIT with the sentinel's sabatons, so any gained from the Explorer's ones is really a waste IMO.
    (0)

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