Results 1 to 10 of 30

Dev. Posts

Hybrid View

  1. #1
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    I do like that you are looking out for the little guy in this adjustment, but as you move forward with this, please consider this quote:

    "If you make everyone special, then noone will be."

    I suppose my point is, what motivation apart from adaptiveness would there be to max out multiple crafts?

    I agree with satisfying legitimate concerns, but please be balanced in your design of casual capabilities and hardcore advantages.
    (25)

  2. #2
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Duuude007 View Post
    I do like that you are looking out for the little guy in this adjustment, but as you move forward with this, please consider this quote:

    "If you make everyone special, then noone will be."

    I suppose my point is, what motivation apart from adaptiveness would there be to max out multiple crafts?

    I agree with satisfying legitimate concerns, but please be balanced in your design of casual capabilities and hardcore advantages.

    I dont think they'll go overboard. It is pretty ridiculous right now, I'm assuming they'll just do some minor adjustments. As it stands a crafting class cant even stand on its on two legs, while the other DoW and DoL jobs most certainly can. DoH should be balanced a bit more to reflect DoW/DoM classes. Yeah, you'll probably want/need cross-class skills to make your life so much easier, but it wont be necessary for you to function. HQ should always require cross-class skills, just not all of them at 45. Thats just retarded lol.
    (1)