


LNC ~60~ DRG CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
FFXI - Elia 2007 -★- 2010 FFXI ~ 2002 -☆- 2007FFXIV - Xaimera Zeal ★ 2010 -☆- 2017
◕‿‿◕
When you blow up the meteors, they splinter into fragments that rain on the field...
I predict server latency kills everyone



Based on how I've seen most parties with 'easy mode' go, my prediction is, hard mode Darnus will be immortal.

No joke! He's not a huge problem if your party can take care of themselves, but sheesh. He hits like a truck with his comboing weaponskills. I'd like to say my Paladin is pretty well geared, but even I couldn't stand up to some of his tricks.
If he does a noticeable amount more damage it's going to be a tough fight. Add to that fact the golems will probably need to be dealt with, do more damage, and meteors will be unforgivable. . .
I can't wait to see what info comes out about it.

My guesses:
-Still only the 2 meteors coming down, just more frequent (probably not faster falling or anything)
-He will teleport more frequently
-He body hump teabags those who have been slain like he just owned you in Halo.
-If a meteor hits its a wipe
-Meteors have more HP.
-He will summon 4 golems instead of 2
-He hits harder.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



