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  1. #1
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    level caps? Sure give me a reason to not have to go out of my way to help a low level player. At the same time you can give that low level player a reason to quit because all of his friends are higher level and are unable to help him. Better yet give people 3 years down the line a reason to not even start the game because the majority of the community is to high to help them through their level capped content. Man this idea is sounding better and better.
    (4)

  2. #2
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Krausus View Post
    level caps? Sure give me a reason to not have to go out of my way to help a low level player. At the same time you can give that low level player a reason to quit because all of his friends are higher level and are unable to help him. Better yet give people 3 years down the line a reason to not even start the game because the majority of the community is to high to help them through their level capped content. Man this idea is sounding better and better.
    Sorry that my original post might have been ambiguous; I was referring to having everything scale accordingly to the level cap, not "you're no longer lv28 you can't complete this mission".
    (1)

  3. #3
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by TaalAzura View Post
    Sorry that my original post might have been ambiguous; I was referring to having everything scale accordingly to the level cap, not "you're no longer lv28 you can't complete this mission".

    I find it hard to believe that SE is capable of and willing to scale every single piece of gear in game to accommodate for such a system. Furthermore asking the player base to carry different level sets of armor to accommodate for level capped content will result in my exact scenario further pushing new players away from veteran players.

    You are in luck though, there already is an alternative way to experience content at the appropriate level it was intended for. I really hope I dont have to spell it out for you though.
    (1)

  4. #4
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Krausus View Post
    I find it hard to believe that SE is capable of and willing to scale every single piece of gear in game to accommodate for such a system. Furthermore asking the player base to carry different level sets of armor to accommodate for level capped content will result in my exact scenario further pushing new players away from veteran players.

    You are in luck though, there already is an alternative way to experience content at the appropriate level it was intended for. I really hope I dont have to spell it out for you though.
    Level sync seemed to work fine in XI.

    Also please spell it out for me, I must be missing your vague point.
    (1)

  5. #5
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by TaalAzura View Post
    Level sync seemed to work fine in XI.

    Also please spell it out for me, I must be missing your vague point.

    its called finding like minded people willing to do the content at the appropriate level.
    (1)