Quote Originally Posted by Starlord View Post
As the saying goes.. "You get what you pay for."
Former Tera, SWTOR, and Rift players would all like to have a word with you.

About this illusion that Quality relies on subscription pay, I'd like to differ you to League of Legends - the most played game in the market. It topped WoW this year, it's free to play, the game players make boatloads of money off of it, and the quality of the game is high and evolving continually.

Or, if you want to wait til the end of the month, take a look a Guild Wars 2. A buy to play model, of a quality that is putting every MMO on the market right now on their hind heels. Granted, it isn't a graphic masterpiece (though I wasn't running it on max settings.), but their game-play model more than makes up for it.

This idea that pay = quality is just a false assumption. Granted, there are a lot of crap titles that are free to play or buy to play, but the amount of good titles with heavy online capabilities has sharply increased in the last decade, and maintenance on server costs have not. It would not be difficult to take a DLC model used in single players and apply them to a MMO concept, and it would likely be more successful as such then to ask for subscriptions.

Would it work best for FFXIV? That's a question we have to wait to answer.