

and the system we have now is soo vastly different, after all now you cant hit 1 though = and if you get a little pink glowing thingy you can hit all the buttons in a row sooo exciting.
the old system was dropped because SE was scrambling to keep subscribers and playing the yes men to every retard who bitched on the forums, which in the end ultimately failed to keep them interested in the game anyway. i could give you several pointless mundane things that where changed at a whim by the players excessive whining and moaning.

Both systems aren't exciting, hell both of them don't keep my interest for long in this game. But it's better to go for the lateral then go with a flawed system too (Not saying that the current one isn't flawed either, but it is more in-depth then just pressing 1111121111) At least we now have the pleasure of pressing 3-0.and the system we have now is soo vastly different, after all now you cant hit 1 though = and if you get a little pink glowing thingy you can hit all the buttons in a row sooo exciting.
the old system was dropped because SE was scrambling to keep subscribers and playing the yes men to every retard who bitched on the forums, which in the end ultimately failed to keep them interested in the game anyway. i could give you several pointless mundane things that where changed at a whim by the players excessive whining and moaning.
Last edited by Gao; 08-11-2012 at 02:03 PM.


We now have the pleasure of engaging...then go make coffee
Or we now have the pleasure of missing...then waiting 4 seconds till our next attack



And during you wait for your coffee the enemy killed your char with x WS. Or he teleported behind your char and your char lost his target.
Just equip throwing weapons. They are good to build up the TP bar. Or play a monk ^^Or we now have the pleasure of missing...then waiting 4 seconds till our next attack
So from gameplay when he played DRG he stepped backward, to hide hit and 4 sec wait and hit ? So basically battle will be the same + limit and revamped Battle regimen thing ? hm.

Based on the grass I think combat will be worse.

if we dont have to wait a second to ping every action off the server then yes combat will be more responsive.

It was definitely a lot faster + Smoother and with the Combat Regimen and Limit break coming back there will be a lot more micro commands going on in combat, making a lot more exciting. Also if you noticed the Skill animation speed was beautifully increased hopefully reducing animation lock being a problem. Like being stuck mid Chaos Thrust when Ruru gets ready to mistral ;c.
The whole responsiveness and look/feel of it excites me. Only good things can come!
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