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  1. #11
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Arcell View Post
    I like some of the bigger mobs, I can see so much more detail on them now than I could before, like the details on the elementals wings. Some though, like the toads, didn't need to be made bigger. They were already pretty huge.
    I read somewhere, to SHOW OFF detail it is why SE adjust the size.
    (0)

  2. #12
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    The only issue I really have is that the size of monsters is all relative. Hell in XI most beastmen were actually physicall larger the higher level they were. Stand a level 1 goblin next to a 75 goblin and you could tell who was stronger at a glance.

    It's just a shame that monsters didn't scale in size the higher the level they got. Small gnats could be low level ones, larger gnats obviously got stronger.
    (0)

  3. #13
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    The most ridiculous big sized are the Toads, they were already Gigantic and after the change they are Extra Gigantic, can take a whole screen.
    (0)

  4. #14
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    As long as the we don't start getting enemies that are the same race as us but inexplicably two times bigger (ala-wow) I don't care.
    (0)

  5. #15
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by MariyaShidou View Post
    The most ridiculous big sized are the Toads, they were already Gigantic and after the change they are Extra Gigantic, can take a whole screen.
    um the toads actually got smaller.
    (0)

  6. #16
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Arkine View Post
    For those who hasn't been playing since the start:

    When the game came out, the controls and UI was so horrid (and still isn't the best out there) that monsters had to be resized to be 2 or 3 times bigger so players would be able to target them easier, but with ARR on the way and it promising a much better UI and enhanced battle system and targeting, I've been wondering if there is a possibility of monsters returning to their original sizes.
    Wasn't it because the players didn't want to kill small things all the day?
    (0)

  7. #17
    Player
    Lurex's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    458
    Character
    Ian Nai
    World
    Balmung
    Main Class
    Goldsmith Lv 70
    It just amazes me, how SE screwed this game up right from the start, with something as simple as mob sizes. I agree with you OP, the alleged fix to make the mobs bigger, in some circumstances is absolutely ridiculous, almost laughable. You would think, that a company of this caliper, would get the damn thing right.
    (0)

  8. #18
    Player
    Garlen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    118
    Character
    Garlen Anthon
    World
    Excalibur
    Main Class
    Marauder Lv 50
    I'd like them to keep the big mob sizes, but they really do need to make the toads a bit smaller, they fill up my whole screen when running past them or fighting them.
    (0)

  9. #19
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I actually like the new and bigger gnats. They look like some really fucking nasty hellspawn wizard-insects that will eat your hand off in one bite.

    Quote Originally Posted by Jynx View Post
    The only issue I really have is that the size of monsters is all relative. Hell in XI most beastmen were actually physicall larger the higher level they were. Stand a level 1 goblin next to a 75 goblin and you could tell who was stronger at a glance.

    It's just a shame that monsters didn't scale in size the higher the level they got. Small gnats could be low level ones, larger gnats obviously got stronger.
    Are you sure about this? The only size difference I have noticed is betwen non-NMs and NMs. Except in abyssea. There we have variable sizes but they don't always correspond to levels.
    (0)
    Last edited by Mirage; 08-10-2012 at 10:25 AM.

  10. #20
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I like the current enemy sizes, although it took a little while to get used to puks.

    And FF11 never had different sizes between low and high level non-NM beastmen.
    (0)

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