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  1. #1
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    WAIT, WHAT?! how do you test enmity acurately, is there a parse that can give a number value to an action or is it based off of how one percives the strenght of the action, if its left to the descretion of perception then there is no possable way to claim that as conclusive. No offense intended just curious how you can accuratly test enmity

    and to clearify my previous post, you can choose not to use materia enhance shield for the shield with 5 enmity :/ also some add dps supportive julry to increase damage hense hate, this would replace defensive supportive jewlry, adding two teir 4 vit materia to your sward has actually show a respectable increase in damage mitigation and give a little more umph to your SS. Like I said before ,to each their own, as far needing enmity gear to hold hate, no your realy dont, a good understanding of how vit/mind and good timing helps you control the battle feild gose a long way, that and , DDs letting lose is one thing but DDs neglecting their own responsability to hate control is another, if you score 3 combos in a row with all crits, yeah.... time to cool off that hate
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    Last edited by Aceofspades; 08-03-2012 at 04:16 PM.

  2. #2
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    Stufoo's Avatar
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    Stu Foo
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    Excalibur
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    Dark Knight Lv 70
    Quote Originally Posted by Aceofspades View Post
    WAIT, WHAT?! how do you test enmity acurately
    SE has said that 1 damage done = 1 point of enmity. You can measure this exactly by going out and provoking something, and having a gatherer/crafter wrist flick something a whole bunch to find the exact enmity value. There is no enmity decay for damage taken and no decay over time, so eventually those wrist flicks will over take your enmity even if it takes a long time, and however many wrist flicks it took, minus one, is how much enmity Provoke gives.
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  3. #3
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    Quote Originally Posted by Stufoo View Post
    SE has said that 1 damage done = 1 point of enmity. You can measure this exactly by going out and provoking something, and having a gatherer/crafter wrist flick something a whole bunch to find the exact enmity value. There is no enmity decay for damage taken and no decay over time, so eventually those wrist flicks will over take your enmity even if it takes a long time, and however many wrist flicks it took, minus one, is how much enmity Provoke gives.
    hmm thats interesting , I now have a new test to confirm, if this is true then its possable to prove that enmity materia is most usefull in controlling gradual enmity build , like what a dd would experiance when slowly catching the enmity cealing set by the tank. That being said , the enmity cealing will always be the same, meaning that if the DDs do not dump enmity ocasionally then they will still catch the tank reguardless, wich gose back to my point. you dont need enmity gear to keep hate , especially if your dds know how to dump enmity and you as a tank know how to effciently attain enmity w/o sacraficeing any deffensive stats.

    At anyrate, ty for that info, opens a whole new door when testing gear, and confirming some comon mis conceptions. seriously, ty
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  4. #4
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    Stufoo's Avatar
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    Stu Foo
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    Dark Knight Lv 70
    Quote Originally Posted by Aceofspades View Post
    you dont need enmity gear to keep hate
    You need everything to "tank well". It's not about simply "keeping hate", when you have really well geared black mages, they will be pushing that enmity threshold you set no matter what, even with perfectly cooled down quelling, freeze, and chameleon. You need enmity gear, not to win, but to win faster because your DDs aren't on a leash. I understand where you are coming from, doing pick up groups with objectively bad damage dealers, you probably don't feel the need for enmity. Good damage dealers will be held back if you are not wearing enmity gear and meticulously keeping up with your enmity abilities.

    It's also not about setting up one perfect set of gear, as you'll use many. You can use physical defense/enmity set (holy shield, meld body/darklight) or DD gear and just play warrior on princess, you should have an HP/enmity set for Chimera, HP/defense gear on coco, pure enmity/dd gear for miser, etc. If you aren't switching your gear/job for every single boss you are not being efficient, period. That's why you tanked Princess so well with your one DEF+ set and got absolutely thrashed because you wore no HP for a MAGICAL DAMAGE BOSS. Not every boss is Coincounter.
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  5. 08-14-2012 07:37 AM
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  6. #6
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    Quote Originally Posted by Stufoo View Post
    You need everything to "tank well". It's not about simply "keeping hate", when you have really well geared black mages, they will be pushing that enmity threshold you set no matter what, even with perfectly cooled down quelling, freeze, and chameleon. You need enmity gear, not to win, but to win faster because your DDs aren't on a leash. I understand where you are coming from, doing pick up groups with objectively bad damage dealers, you probably don't feel the need for enmity. Good damage dealers will be held back if you are not wearing enmity gear and meticulously keeping up with your enmity abilities.

    It's also not about setting up one perfect set of gear, as you'll use many. You can use physical defense/enmity set (holy shield, meld body/darklight) or DD gear and just play warrior on princess, you should have an HP/enmity set for Chimera, HP/defense gear on coco, pure enmity/dd gear for miser, etc. If you aren't switching your gear/job for every single boss you are not being efficient, period. That's why you tanked Princess so well with your one DEF+ set and got absolutely thrashed because you wore no HP for a MAGICAL DAMAGE BOSS. Not every boss is Coincounter.
    Hmm, if you were to be completely un biased , you should probably mention that no magical attack without reasonable mitigation, can one shot a tank, wich is the only real purpose behind stacking HP, other then that, a large HP pool offers far little other then a bigger bar for healers to fill. The only attack I know of that can one shot a tank with full HP is 100 tonze, a physical attack.
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  7. #7
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    Raze's Avatar
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    Glass Blades
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    Hyperion
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    Conjurer Lv 50
    Quote Originally Posted by Aceofspades View Post
    Hmm, if you were to be completely un biased , you should probably mention that no magical attack without reasonable mitigation, can one shot a tank, wich is the only real purpose behind stacking HP, other then that, a large HP pool offers far little other then a bigger bar for healers to fill.
    And as a spirits within mod, and if you didn't have that hp in the first place you'd need a raise instead of a cure, resetting your super duper enmity you built. I also try to cure myself ^^

    A bigger HP pool has absolutely nothing to do with your healer's MP unless you don't know what you're doing, since tanks generally like to keep their life bar high when they fight things.
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    Last edited by Raze; 08-21-2012 at 06:52 AM.

  8. #8
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    Quote Originally Posted by Raze View Post
    And as a spirits within mod, and if you didn't have that hp in the first place you'd need a raise instead of a cure, resetting your super duper enmity you built. I also try to cure myself ^^

    A bigger HP pool has absolutely nothing to do with your healer's MP unless you don't know what you're doing, since tanks generally like to keep their life bar high when they fight things.
    you mis understand how spirits within works then, it dosent base damage off of total HP, it bases damage off of total CURRENT hp, hense, your hp bar % not how much hp you have, soo if your hp bar is full compaired to half full you will do the most damage possable with your current dps set up, having a higher HP pull dose nothing to add damage to your Spirits within combo, already tested it, pld with almost 1k more hp then me did same or LESS damage on avg, with full hp. As far as needing a raise, I need a raise far less then my fellow plds who stack hp. I promise you, Chimera can hit you faster then your WHMs can heal you, soo the only way to help your whms keep you alive is to take less damage per a hit. Sorry to say but your logic dosent fit , mainly because you dont understand the mechanics of pld.
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