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  1. #41
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    Quote Originally Posted by Captaindownsyndrome View Post
    you know what I meant smart ass they should be more defined to one role you really are reaching what ever if it stays as it is it will fail. Tanaka F%^ked up, he did a great job on ff11 but he half assed ff14 and there really isnt a better word for it. he new what worked yet he used none of what he knew which baffles the hell out of me why go in such a wild direction.
    They shouldnt be defined (the classes), but I agree that they should allow for more definition and specialisation. If you bothered to read my post I said it was an ongoing process that requires time the original development team obviously didn't have. Being dismissive of the system as a whole just because the system needs tweaking is ridiculous.

    Furthermore, that you would rather preserve the status quo, however boring and limiting, is what's really baffling about this situation. Tanaka's team should not be condemned for trying to improve the genre. There is a reason certain games succeed where others fail. And preserving the status quo while all the competition are innovating is a certain path to failure.
    (1)

  2. #42
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    pere what really happen was techincal issues with the servers. Lauching the game as is was to help with that. While building the game up from it. they couldn't make or add much if they couldn't keep the servers from going nuts.

    After launch ppl pretty much didn't like the game or the direction. ppl expected ffxi 2. And i mean a clone of ffxi. ffxiv was suppose to fixs flaws in ffxi that made it un popular. 1 being too time consuming 2 long waits for grouping due to needing only certain jobs leaving most benched. While adding to the good thing about ffxi fov pages, which are levequests in ffxi. (just stuck on a reset limit due to possible rmt abuse)

    ffxiv was meant to be a fun easy going game for those who just want to have fun. Not have elitist players rule the game, like they did in ffxi. Which kinda stop being fun after a while tbh. sorry a big flaw in ffxi was the wait times due to the elitists. And being forced to plat a certain way or solo.
    (3)

  3. #43
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    Randis's Avatar
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    Mar 2011
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    Narche
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    Randis Albion
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    Ridill
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    Gladiator Lv 50
    Quote Originally Posted by Captaindownsyndrome View Post
    guess have take word on that but your lead still gets blamed if your team screws up right because he leading you
    He stepped down, we know that much but we do not know what really went wrong.
    It could be a budget problem, it could be a unrealistic time table, maybe they made a bad deal with outsourcing, who knows, there are lots of factors. being responsible for the team he sure is the one to get the heat but that still does not explain the issues. He is not the one designing everything. He is the one who might have the final word but its usually others who pitch him the ideas. If the battle mechanics are bull, who is to blame? Tanaka or the lead battle designer? or the programmer who had to code the features? Or the QA? Maybe its Tanakas Boss who is to blame? Who knows, we don't.
    (5)
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  4. #44
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    Quote Originally Posted by Kilta_Firelotus View Post
    pere what really happen was techincal issues with the servers. Lauching the game as is was to help with that. While building the game up from it. they couldn't make or add much if they couldn't keep the servers from going nuts.

    After launch ppl pretty much didn't like the game or the direction. ppl expected ffxi 2. And i mean a clone of ffxi. ffxiv was suppose to fixs flaws in ffxi that made it un popular. 1 being too time consuming 2 long waits for grouping due to needing only certain jobs leaving most benched. While adding to the good thing about ffxi fov pages, which are levequests in ffxi. (just stuck on a reset limit due to possible rmt abuse)

    ffxiv was meant to be a fun easy going game for those who just want to have fun. Not have elitist players rule the game, like they did in ffxi. Which kinda stop being fun after a while tbh. sorry a big flaw in ffxi was the wait times due to the elitists. And being forced to plat a certain way or solo.
    Almost all the things you say lately are crazy wrong.
    (1)

  5. #45
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    Quote Originally Posted by gifthorse View Post
    Almost all the things you say lately are crazy wrong.
    no it what ppl forgot. I was following beta pretty closely. And seen alot of the cancled betas due to techninal issues. Even tanaka said there were just too many bugs that prevent alot of stuff. Making a joke that even if they delayed the game more bugs would need to be fixed.

    not my fault ppl chose not to remember this and blindly hate a game claiming it was rushed. So some research. for once before assuming i'm wrong.
    (0)

  6. #46
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    Quote Originally Posted by Kilta_Firelotus View Post
    no it what ppl forgot. I was following beta pretty closely. And seen alot of the cancled betas due to techninal issues. Even tanaka said there were just too many bugs that prevent alot of stuff. Making a joke that even if they delayed the game more bugs would need to be fixed.

    not my fault ppl chose not to remember this and blindly hate a game claiming it was rushed. So some research. for once before assuming i'm wrong.
    No, but what are you saying? Too many bugs meant the game was released early? That doesn't even begin to make sense.
    (2)

  7. #47
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    Malakhim's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Eisen Marduk
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    Hyperion
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    Pugilist Lv 60
    Tanaka or Yoshi?
    I want results.
    (1)

  8. #48
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    Jinko's Avatar
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    Jinko Jinko
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    I think its too early to tell regarding Yoshida.

    I do think Tanaka was stuck in the past though and thats why we are seeing so many bad choices in FF14, he also came across a bit xenophobic on his twitter and in interviews.
    (0)
    Last edited by Jinko; 04-08-2011 at 09:34 PM.

  9. #49
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    Kirith's Avatar
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    Areon Maere
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    Ragnarok
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    Lancer Lv 22
    I would have preferred they kept Tanaka at least as a consultant, but i understand it could have caused friction to have the previous lead watch his project being directed by someone else.

    That said, i hope that when the game is back in shape Tanaka will be allowed to come back and contribute to the project again.... not! I want him to team up with Masato Kato and Yasunori Mitsuda and finally make me my Chrono Break, dammit!

    And to go off-topic a little, i am a fan of Uematsu, but i think a game like FFXIV is better suited for Mitsuda's style, as i believe his music to be better at adding feeling where there is none. Uematsu is a master at exalting existing content, but his music feels empty to me in such an empty game.
    (0)
    Last edited by Kirith; 04-08-2011 at 09:25 PM.

  10. #50
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    Quote Originally Posted by Kirith View Post
    I would have preferred they kept Tanaka at least as a consultant, but i understand it could have caused friction to have the previous lead watch his project being directed by someone else.

    That said, i hope that when the game is back in shape Tanaka will be allowed to come back and contribute to the project again.... not! I want him to team up with Masato Kato and Yasunori Mitsuda and finally make me my Chrono Break, dammit!
    He is still consulting, I do believe. He just isn't in a leadership position.

    Isn't that what he said in his 'stepping down' letter?
    (0)

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