Quote Originally Posted by Wolfie View Post
i totally get that this project includes more than just an auction house. but i don't understand why it takes so long to see any dramatic changes. we have seen no dramatic changes so far, which is ABSOLUTELY unheard of after 6 months of development on ANY project, let a lone a flagship project that FAILED and REQUIRES a metric shit ton of changes.

3 months


You know what? yeah, they are dicking around the water cooler all day.

Oh, did you take any pictures when you visited their offices?


if i told any of my clients that i tweaked my software slightly for the last few months, i'd be up shit's creek without a paddle. i'm expected to have dramatic changes quarter to quarter. oh boy, I made a SOAP service to integrate a 3rd party bug reporting service into every day pharma web apps last quarter? this quarter i better have that shit be single sign on enabled, with real time feedback enabling, and integrated with every other intranet web-app, or my ass is toast.

Oh, SE is only making slight changes? Guess they don't have plans to redo 70% of the game, huh?


i can;t believe any of you are accepting the pace that these changes are coming to FFXIV. even if I look at the MMO development world alone, under a microscope, there are MMO developers who are puttnig out more conent and more fixes faster than FFXIV ever has. Trion released a world event and a dozen patches' worth of bug fixes in A SINGLE MONTH after release. it took the original FFXIV dev team TWO MONTHS to release their first patch after official service began.
Well, seeing as A) I'm not paying for it, B) I realize that changing 70% takes time, and C) I'm having fun playing...

Yeah, I could care less that it's taking awhile to implement changes. Also, you can't use Rift as a measuring stick... the changes they made were minor and they had the "content" finished before they released the game. They aren't redesigning their core mechanics.

Sorry man, you really don't have a leg to stand on here.