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  1. #5
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    First, I will agree with you that these essentially patchless patches are making the game look bad to players who have stopped playing. They see the small relatively meaningless updates, or the quests which got bad reviews, or the spell size adjustment which was never the critics' concern, and they're turned off.

    However, small piddly fixes get finished first. Large, broad strke fixes get finished last. That's inevitable. There is no sense in delaying piddly fixes that you have completed (unless you're talking about those quests which should never have passed quality control).

    What do you do? There's a good alternative. And it includes Yoshi-P's strong points. Talking.

    The holiday event should be released, but prefaced with the notification that Square Enix knows this does not represent the solution, and the holiday has not delayed "the solution." If the holiday is preceded by that remark, instead of fringe players drawing the opposite conclusion that Square thinks a holiday IS the solution, then the image of a small release looks better. Players understand that and appreciate the honesty. The issue becomes a problem when it looks like SE is hyping content above and beyond that content's caliber. Then players start to shake their heads and figure Square Enix continues to be out of touch.

    So, the answer is not to stop releasing small patches, but to make it CRYSTAL clear that the small patches do not reflect even a decent portion of the team's efforts to improve the game, and that they need to call small, relatively menial patches exactly that. Up front. They need to say it before we say it.

    That will go a long way.

    Edit:
    I will also say THIS:
    No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?
    (2)
    Last edited by Peregrine; 04-08-2011 at 03:32 PM.