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  1. #31
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I like ul'dah... though i must admit the concept art for it on the 2.0 website looks great... can't wait to see the big crater and canyon ruins...
    (1)

  2. #32
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Yet Ul'dah still looks better than Gridania and Limsa ever will.
    (2)

  3. #33
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Nero View Post
    You should check out the new Site and the "City-Artwork" under "City-Section"... you will realize, Uldah is totally destroyed.
    Oooh, thank you, didn't realize to look there for some new pictures
    (1)

  4. #34
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Get your grubby fire filled hands away from my tree filled city! *slap slap slap*

    I am a little sad they decided not to rework the cities from the ground up. But i will hold out hope that some day they decide to have all re done and become really awesome locations.


    Grid for life!
    (3)

  5. #35
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Viritess View Post
    Get your grubby fire filled hands away from my tree filled city! *slap slap slap*

    I am a little sad they decided not to rework the cities from the ground up. But i will hold out hope that some day they decide to have all re done and become really awesome locations.


    Grid for life!
    Gridanians are the reason Garlemaid hates Eorzea to begin with, so take your grubby hands and get off my continent so I don't have to deal with it!
    (2)

  6. #36
    Player
    Relic's Avatar
    Join Date
    Feb 2012
    Posts
    226
    Character
    Relic Omega
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Req View Post
    They decided to blow the crap out of uldah to get back at the playerbase for all the bs they had to deal with because we all congregated there like a swarm of cockroaches when the server infrastructure couldnt handle it.
    Scatter cockroaches! Scatter!
    (0)

  7. #37
    Player
    Gentaro's Avatar
    Join Date
    Feb 2012
    Posts
    281
    Character
    Kupli Koop
    World
    Twintania
    Main Class
    Conjurer Lv 100
    Enjoy being from Ul'dah! I bet in 2.0 the area around gridania will be open space while the area sorrounding ul'dah consists of craters and tunnels connecting these

    FFFFFFFFFUUUUUUUUUUUUUUUUUU....
    (2)

  8. #38
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    http://www.youtube.com/watch?v=niGdQokf_uc

    ^This is why Gridania should burn instead of Ul'Dah... TREE LOVERS IN MY 2.0!? I THINK NOT!
    (0)

  9. #39
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Do I need to start putting player's heads on pikes instead of snurbles. You complain, but the forest is where the moggles come from!
    (1)

  10. #40
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Hyrist View Post
    Do I need to start putting player's heads on pikes instead of snurbles. You complain, but the forest is where the moggles come from!
    D:< LIES! Moogles are EVERYWHERE!
    (0)

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