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  1. #81
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Keres View Post
    Thing is, the party member cast bars are all in exactly the same places in both pictures. That's a little odd, I never noticed it before.
    Hence why I said only things in action. If you're going to demonstrate something for a screen shot, you don't have to take a picture of it in live action. The coeurl and dragoon could have been the only ones moving. Hell, the dragoon and coeurl could have easily been forced into those poses.

    Think of it like how the interviewers pointed out that the clouds in the sky weren't moving.
    (0)

  2. #82
    Player
    Join Date
    Jul 2011
    Posts
    374
    Quote Originally Posted by bahley View Post
    It was pretty obvious




    notice any similarities?
    It is Photoshopped, every single bar and bar status is exactly the same, EVERYTHING IS THE SAME!!!
    (5)

  3. #83
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SuzakuCMX View Post
    The UIs are exactly the same. Cast bars, ally spells, ally HP/MP, the character's TP, etc.
    Oh... Well, if you notice the mini-map... It is virtually the same too, except in the first screen the view cone is aimed north, in the second aimed south, but none of the markers has moved either.
    The Coeurl's HP bar in the first picture has a sign that the monster is currently in the instant it takes damage, notice how the pre-damage value of the bar lines up with the value of the bar in the second image. Also notice how it says Dragonfire Dive on both for Kain (i'm sure you already noticed that).
    That is quite literally the same fight, less than perhaps a single second between each snapshot, he's executing Dragonfire Dive on both shots.

    It... Actually does looks legit for me.
    (12)

  4. #84
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Dawiichan View Post
    Hence why I said only things in action. If you're going to demonstrate something for a screen shot, you don't have to take a picture of it in live action. The coeurl and dragoon could have been the only ones moving. Hell, the dragoon and coeurl could have easily been forced into those poses.

    Think of it like how the interviewers pointed out that the clouds in the sky weren't moving.
    Cloud in sky not moving just mean that the time isn't flowing. Day and night are most likely not implemented.

    On top of cast bars not being right, you also have the max MP bar that isn't right. On the party monitor, you can see 1860MP, the bar isn't full. At the bottom, 1860MP, the bar is full. On the second screenshot, 1860MP, both bars are full.

    Finally, the little exclamation mark on the bottom right of the screen is most likely blinking. Except that... over time, if an icon is blinking, on two screenshots, the blinking effect should be different. In here it's not. It's like the whole UI is purely solid, not animated.

    I don't see the big deal of having some photoshop/edits on screenshots anyway. As long as the UI -will- be like that when the game is available, I don't care. What matters is the game I will play, not what I see now...
    (1)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  5. #85
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    people think 2.0 will be a simple patch, when its a full blown new game. FMV is just that old & tired and shows nothing. so SE next video needs to be IN GAME.
    (1)

  6. #86
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Antipika View Post
    Cloud in sky not moving just mean that the time isn't flowing. Day and night are most likely not implemented.

    On top of cast bars not being right, you also have the max MP bar that isn't right. On the party monitor, you can see 1860MP, the bar isn't full. At the bottom, 1860MP, the bar is full. On the second screenshot, 1860MP, both bars are full.

    Finally, the little exclamation mark on the bottom right of the screen is most likely blinking. Except that... over time, if an icon is blinking, on two screenshots, the blinking effect should be different. In here it's not. It's like the whole UI is purely solid, not animated.

    I don't see the big deal of having some photoshop/edits on screenshots anyway. As long as the UI -will- be like that when the game is available, I don't care. What matters is the game I will play, not what I see now...
    The clouds were an example. Just stating that time doesn't have to be moving for it to happen. I think you just don't understand that the time doesn't have to be moving whatsoever for them to take these screenshots. You notice similarities, yet there are also differences. CDs for certain skills were different, camera position on mini map was also different. HP bar on the coeurl is affected by the damage shown on the screen. I also don't think the thing under the ! is blinking since the color is too rich for it to seem like that, most likely just an icon to state some form of quest progression.

    Not really a big deal about it being photoshopped, I just don't see it. It looks more like a frozen version of the game that they moved around.
    (1)

  7. #87
    Player
    Randelmire's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    342
    Character
    Macaroni Love
    World
    Siren
    Main Class
    Gladiator Lv 80
    I've read a few complaint about the fact we don't see enough in game content. One word... actually, two word... : TEASER site.
    (0)

  8. #88
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Noone has considered the fact that this trailer wasn't for anyone other than the current fanbase? It shows main plot lines that only a player would know and understand, let alone get excited about. Some of you need to relax and cut SE some damn slack. If you can give Yoshi credit for making the game better, I think you should also assume he knows what should be reveled right now and for whom it's geared towards.

    Most of us complained we didnt get this at E3, and here we are a few weeks later complaining at how its presented? For reals ya'll?
    (10)

  9. #89
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    I hope this trailer wasn't for the current fanbase because I'm not a fucking moron who goes all dick in a box for CGI
    (7)

  10. #90
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Churchill View Post
    I hope this trailer wasn't for the current fanbase because I'm not a fucking moron who goes all dick in a box for CGI
    Your sig says otherwise. It clearly shows Natalie Portman revealing her dick in a box
    (1)
    Last edited by Biggs; 07-28-2012 at 01:15 PM.

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