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  1. #51
    Player

    Join Date
    Apr 2012
    Location
    heck, your bed
    Posts
    226
    Quote Originally Posted by Cho View Post
    This is false, Golems are a distraction only. The fight is quite simple. Don't have anyone stand on the stairs, as that seems to trigger his 9999 damage beak move. During second stage while meteors fall, place a BLM on each middle-tier pad. We also split a WHM and BRD between the two pads as well. Can ignore the Golems (hint: they also can be slept) and send your meelee DPS up top where you'll fight a shielded Darnus. As long as no meteors hit the ground (i.e., your BLM/BRDs didn't screw up), Mega Flare will hit for less than 2k. Darnus will port to the ground, which is where we ran to finish off the last 5%. We think it might be easier to just stay at the top, and let him run back up the stairs, which he'll likely do as he still has hate on the tank.

    The only trick to this fight, is to kill the meteors, which is reminiscent of killing Nails/protecting rocks for Ifrit/Garuda.
    first thing i tried when i saw the golems was sleeping them, it worked, but nobody listens to the WHM
    (5)

  2. #52
    Player
    Crimzon's Avatar
    Join Date
    Mar 2011
    Posts
    111
    Character
    Crimzon Sol
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Cho View Post
    This is false, Golems are a distraction only. The fight is quite simple. Don't have anyone stand on the stairs, as that seems to trigger his 9999 damage beak move. During second stage while meteors fall, place a BLM on each middle-tier pad. We also split a WHM and BRD between the two pads as well. Can ignore the Golems (hint: they also can be slept) and send your meelee DPS up top where you'll fight a shielded Darnus. As long as no meteors hit the ground (i.e., your BLM/BRDs didn't screw up), Mega Flare will hit for less than 2k. Darnus will port to the ground, which is where we ran to finish off the last 5%. We think it might be easier to just stay at the top, and let him run back up the stairs, which he'll likely do as he still has hate on the tank.

    The only trick to this fight, is to kill the meteors, which is reminiscent of killing Nails/protecting rocks for Ifrit/Garuda.

    Yeah, we didnt try letting them survive...but either way it only takes 30 seconds to take them out so they are not really an issue.
    (0)

  3. #53
    Quote Originally Posted by Giit View Post
    first thing i tried when i saw the golems was sleeping them, it worked, but nobody listens to the WHM
    Its not that people dont listen..its that this community is hardwired to BLM = Burn down everything, what is CC? xD
    (1)

  4. #54
    Player
    Garlen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    118
    Character
    Garlen Anthon
    World
    Excalibur
    Main Class
    Marauder Lv 50
    I would like to try out all these strategies but I can't get into the fight due to server congestion -_-
    (0)

  5. #55
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    how do you deal with the aoes at the end? If you stay near the guy his circle aoe hits everyone but if you stay away the distance aoe hits everyone
    (0)
    Mew!

  6. #56
    Player
    CookieBandit's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    31
    Character
    Cookie Bandit
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Azurymber View Post
    how do you deal with the aoes at the end? If you stay near the guy his circle aoe hits everyone but if you stay away the distance aoe hits everyone
    There's a sweet spot distance that is perfect for both of them.
    (1)
    http://youtu.be/-qTIGg3I5y8

  7. #57
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    He has two circular AoE's. One that is close around him that causes knockback, and a doughnut shaped one that siphons HP and MP.

    The following (MSPAINT!) picture shows roughly what I'm talking about.

    D is Darnus.
    Red represents the AoE of his knockback move.
    Yellow represents the AoE of the siphon HP/MP move.
    Green represents a safe zone between these two where your mages and BRDs can stand and not get hit by either.



    Note that this is not drawn to scale is only used to represent what I'm trying to say.

    The "Safe Zone" moves as Darnus moves, so you have to be aware of how he's positioned.
    (2)

  8. #58
    Player
    laias's Avatar
    Join Date
    Sep 2011
    Location
    gridania
    Posts
    31
    Character
    Laias Herter
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    My group just won. At the end we split the mages up on the middle tiers. Had 2 Blm and a whm on one and a blm amd a whm on the other. The other. The 2 Blm focused on the meteor closest to them and the Blm and both whm focused on the other side. We killed the Golems but it didnt do anything. Eventually he megaflares and it only hit me as a blm for 1800. Then you just fight like you have been until you win. No mor surprises.
    (1)

  9. #59
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Alerith View Post
    He has two circular AoE's. One that is close around him that causes knockback, and a doughnut shaped one that siphons HP and MP.

    The following (MSPAINT!) picture shows roughly what I'm talking about.

    D is Darnus.
    Red represents the AoE of his knockback move.
    Yellow represents the AoE of the siphon HP/MP move.
    Green represents a safe zone between these two where your mages and BRDs can stand and not get hit by either.

    Note that this is not drawn to scale is only used to represent what I'm trying to say.

    The "Safe Zone" moves as Darnus moves, so you have to be aware of how he's positioned.
    I'm gonna add to this.

    From 100-50% in Phase 2, watch his teleports. If he teleports not where he does the beam moves (outer circle) and teleports to a person, he does Lunar Dynamo, so get in close. Also prior to 50% he'll say stuff like "I shall not suffer pain of life/death..." when he goes to summon a lunar fragment.

    When you get his health past 50% in Phase 2, he does a weaponskill chain by doing two knock back AoE (Iron Curtail?) then followed Lunar Dynamo. The BIGGEST clue that it's gonna happen is that he says "Yesss..." in the /say chat. So best thing to do, when you see that, stay away from the 2 knockbacks, but the moment he does the second, run in close to him if you're not far away to avoid Dynamo.

    Basically when he goes past 50% in Phase 2, he becomes more insane. It seems the stuff he says is actually tells to when he's gonna do a weaponskill chain (as I like to call it).

    Random observations:
    When he does his beam move, he focuses on a person that has hate for a couple of seconds, then "locks in" position and gets ready to fire it. The secondary vertical beams stay inside the circle by where he's standing.
    For lunar fragments (meteors), it's easier to run as high up you can instead of waiting for the fragment to fall. I was able to hit them both by running up the original set of stairs to the floating rock.

    Also, I like to call his oneshotting mode "Berserking Mode" or "Berserk", which as most believe happens when the person that has hate tries to bring him up the stairs.
    (4)
    Last edited by Jacien; 07-26-2012 at 03:37 PM.

  10. #60
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    what do you do right at end before megaflare? do you have to fight him or do you just kill the meteors, sleep the golems, and wait for him to return?
    (0)
    Mew!

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