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  1. #1
    Player
    Join Date
    Jul 2011
    Posts
    374
    Quote Originally Posted by Duelle View Post
    To my knowledge it's less about SE giving up on Ivalice and more on the fact that the guy that largely created that whole world is no longer working for SE.

    Anyway, Red Mage and Dark Knight. I could live with DRK being more drain-based through their weapon skills or job abilities rather than being reliant on spells (scroll down to the DRK part of the OP in the link for examples).

    RDM would definitely need a system where melee and magic work together to make the job tick, IMO.
    Yazmat was working for SE until FFXII, FFT came out in 1997, FFXII came out 2006..... In 9 years, there was no FFT-2, no Vagrant Story 2, no OBT-2, No insert any game made by yazmat that was a classic. Yup they dint give up on the series.... just like every other series outside of main Final Fantasy, they just put it to sleep forever lol
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  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by XxOstiaxX View Post
    Yazmat was working for SE until FFXII, FFT came out in 1997, FFXII came out 2006..... In 9 years, there was no FFT-2, no Vagrant Story 2, no OBT-2, No insert any game made by yazmat that was a classic. Yup they dint give up on the series.... just like every other series outside of main Final Fantasy, they just put it to sleep forever lol
    Considering that after his leaving SE somehow caused them to forget about the whole Ivalice Alliance thing they had set up, it is something to think about. I was also trying to draw the paralel to what Capcom is doing to Rockman/Megaman, as the guy who created that left and the franchise was suddenly put out to pasture for the most part. We might have a similar scenario, except you don't have a trillion people going berserk over tactics like they did over Megaman.
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    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    782
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Duelle View Post
    Considering that after his leaving SE somehow caused them to forget about the whole Ivalice Alliance thing they had set up, it is something to think about. I was also trying to draw the paralel to what Capcom is doing to Rockman/Megaman, as the guy who created that left and the franchise was suddenly put out to pasture for the most part. We might have a similar scenario, except you don't have a trillion people going berserk over tactics like they did over Megaman.
    Hey, the guys who made Diablo 2 left Blizzard and that didn't stop them from making Diablo 3. Having the creative people leave doesn't mean the company won't make a sequel.

    Just be careful what you wish for.
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    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  4. #4
    Player
    Tricksy's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Isis Myrlin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Powercow View Post
    Hey, the guys who made Diablo 2 left Blizzard and that didn't stop them from making Diablo 3. Having the creative people leave doesn't mean the company won't make a sequel.

    Just be careful what you wish for.
    lololololololololololol
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