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  1. #41
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Tigercub View Post
    With you 100%
    I hate how everything worthwhile gets instanced. What's the point in a gigantic, beautiful world if there's no character benefit to exploring it? I thought they took a very small step in the right direction with Shposhae, having those unique plundered items in an open world space like that. I went there and I enjoyed collecting them. It's one of the only times I've done anything fun in open world FFXIV. When I was done using them for my low level jobs, I was glad to be able to sell them and get a small cash windfall.

    More NMs, events and chests with worthwhile and unique loot, all the way. Items that have their own niche and will always be worth getting, like Astral Rings in XI, for example. And not everything has to be Ex, sometimes it's fun to get a paycheck item!
    Character benefit seriously!? So you must get rewarded for looking at beautiful graphic design by the company? The new zones themselves are the reward here, just be happy that we are getting that and not stuck with all the copy & paste ones we have now.

    Now I can agree with some new NMs in the world with some new items though rare/ex items make me just as happy. Also some new open world hidden dungeons would be acceptable but that is really a given with a map redesign.
    (1)
    Last edited by Dargoth_Draconia; 07-20-2012 at 11:14 PM.

  2. #42
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    What about wandering packs of mobs?

    It seems a bit stale that all mobs are ultra-territorial in these kind of games.

    FFXIII had mobs that fight each other at times... another thing that would give life to the world.
    (1)

  3. #43
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Zantetsuken View Post
    What about wandering packs of mobs?

    It seems a bit stale that all mobs are ultra-territorial in these kind of games.

    FFXIII had mobs that fight each other at times... another thing that would give life to the world.
    XIII also had collectables and enemies tied to one specific spot that you needed to find by exploration and not just luck.
    I think this sort of stuff always brings the community together in games too when people have to work together to get everything.

    I really liked the way weapons were built in XIII-2 for example. I spent many forum discussions trying to build a good party and finding all the components while sharing my own findings.

    They also boost the longevity of any given game.

    When there are plenty of secrets to find you always think about that 49/50 number and know that there's still stuff that you haven't figured out yet and by definition aren't we mmorpg players at least slightly OCD?
    (0)

  4. #44
    Player
    Spy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,200
    Character
    Mini Ninja
    World
    Masamune
    Main Class
    Pugilist Lv 50
    Chocobo digging in certain areas to get some of those treasures


    (1)
    つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ

  5. #45
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Spy View Post
    Chocobo digging in certain areas to get some of those treasures


    Like a hot'n cold but the whole 2.0 is the playground. I love it.
    One of the best ff minigames in my opinion.

    There could be a level up system for your chocobo's hint system.
    (2)

  6. #46
    Community Rep
    Join Date
    Apr 2011
    Posts
    509
    If you are the type of adventurer who likes finding treasure chests randomly while exploring the landscape, you will be able to experience something close to this with the upcoming FATE system.
    (81)
    Bethany "Rukkirii" Stout - Community Team

  7. #47
    Player
    Blackpearlguy's Avatar
    Join Date
    Nov 2012
    Posts
    87
    Character
    Ark Elladan
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Rukkirii View Post
    If you are the type of adventurer who likes finding treasure chests randomly while exploring the landscape, you will be able to experience something close to this with the upcoming FATE system.
    Running around from way point to way point doing FATE quests/mobs? I sure hope so!
    (2)
    www.ffxivrealm.com

  8. #48
    Player
    Uriahnool's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    234
    Character
    Uriah Nool
    World
    Balmung
    Main Class
    Gladiator Lv 50
    It's probably just a potion
    (13)
    "There's a time when a man needs to fight, and a time when he needs to accept that his destiny is lost, that the ship has sailed, and that only a fool would continue. The truth is, I've always been a fool."

  9. #49
    Player
    Elros's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    42
    Character
    Elros Minyatur
    World
    Balmung
    Main Class
    Gladiator Lv 84
    Quote Originally Posted by Uriahnool View Post
    It's probably just a potion
    Haha probably true. Speaking of potions, I wonder if they will actually heal more than 10-100 hp... you know almost like a cure.
    (1)

  10. #50
    Player
    Sevokevo_Royuki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    228
    Character
    Sevokevo Royuki
    World
    Sargatanas
    Main Class
    Monk Lv 60
    I want a Minic to coime out of one of those Chest with a rare percentage rate.
    (4)

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