Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 30

Thread: MNK 50 Gear

  1. #11
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Drex, I lol'd
    (0)

  2. #12
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Drexel View Post
    Do you bother to read test results at all, seems like you just post stuff you think up or dream about. Every post I have ever seen from you regarding stats and damage is wrong and weakens the community’s understanding of damage calculations. Please quit misinforming the community with your ignorance. Damage wise 1 INT is about equal to 2 ATK as far as WS damage is concerned till it caps out. Also it modifies how potent Blindside is further adding to its benefits.
    Lol, how many times would this be? I hardly ever post in regards to stats.

    Btw, you sound pretty mad. You gonna be ok there?
    (1)
    Last edited by AmyNeudaiz; 07-14-2012 at 05:36 PM.

  3. #13
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    So how do ppl go about capping INT on mnk? If i got the DL Corselet i could cap my str, but int would still be pretty far off.
    (0)

  4. #14
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Meld INT to the head, then fill out the rest with food and accessories.
    (0)

  5. #15
    Player
    Drexel's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Edward Calloway
    World
    Balmung
    Main Class
    Marauder Lv 50
    Monk is arguably the hardest job to cap out. I personally have 3 tripple melds to accomplish this. I have a 50 INT Raptor skin pot helm, a 48 STR set of Fingerless Raptorskin gloves of slaying and some Felt Trousers with 27 STR on them. Right now I actually use an INT bracelet, the explorers ring and a STR ring, with food I cap out current weapons although when I get relics I will have to use another STR ring as caps will most likely go up to 362:316 ish, idk need to test it once I get it. I know a few of our monks that have the Corselet have the same leg and hand triple melds but use the DL eyepatch and all INT accessories which gets them to the 350 STR and 310 INT mark.
    (0)

  6. #16
    Player
    ShadowCadja's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    264
    Character
    Shadow Cadja
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Drexel View Post
    Monk is arguably the hardest job to cap out. I personally have 3 tripple melds to accomplish this. I have a 50 INT Raptor skin pot helm, a 48 STR set of Fingerless Raptorskin gloves of slaying and some Felt Trousers with 27 STR on them. Right now I actually use an INT bracelet, the explorers ring and a STR ring, with food I cap out current weapons although when I get relics I will have to use another STR ring as caps will most likely go up to 362:316 ish, idk need to test it once I get it. I know a few of our monks that have the Corselet have the same leg and hand triple melds but use the DL eyepatch and all INT accessories which gets them to the 350 STR and 310 INT mark.
    Isn't that cap for ifrit's claws? Aren't Garuda's talons caps like 360 str, 320 int? o.O
    (1)
    Dreadnought ~ http://dn.guildwork.com/

    "If you want something, don't ask for it. Go out and win it, do that and you will succeed!"

  7. #17
    Player
    Drexel's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Edward Calloway
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ShadowCadja View Post
    Isn't that cap for ifrit's claws? Aren't Garuda's talons caps like 360 str, 320 int? o.O
    Yes those are the caps for Ifrit's claws, Garuda's talons are higher but I don’t think by that much with respect to INT at least, not sure where you heard that. Based on what we know about stat caps at various DPS values I can estimate it though. I do not claim this is exactly accurate by any means as I don’t believe the stat caps reported are accurate down to the integer. However if 39.7 DPS Ifrit’s claws have stat caps of 350:310 and the 36.74 DPS Ifrit’s bow has stat caps of 330:300 assuming like everything else in this game stat caps go up in a liner fashion you can draw the conclusion that a 1 DPS increase raises stat caps by 6.666:3.333. Thus Garuda’s Talons would have stat caps of 359:315 rounding to the nearest integer. That being said I’m not totally convinced those are the true stat caps for each weapon and thus not convinced about the above Garuda’s Talons prediction. I will however be testing the Monk Relic as soon as I get it which depending how Ifrit Extreme goes should be this weekend. I’ll report my findings as soon as I am comfortable with them.
    (0)

  8. #18
    Player
    Relic's Avatar
    Join Date
    Feb 2012
    Posts
    226
    Character
    Relic Omega
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Just wanted to mention there's a gc officer's hat for flames that has 40 Int with sanction. It's another option to consider as an upgrade over AF.
    (0)

  9. #19
    Player
    pompey_dan's Avatar
    Join Date
    Jul 2011
    Posts
    189
    Character
    Pompey Dan
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by AmyNeudaiz View Post
    Lol, how many times would this be? I hardly ever post in regards to stats.

    Btw, you sound pretty mad. You gonna be ok there?
    LOL amy neudaiz giving terrible advice about stats/gear ? That never happens...
    (0)
    http://solitude.guildwork.com

  10. #20
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Think my semi ghetto cap setup without darklight is:

    Double melded int hat +36 int
    Triple melded gloves +50 str
    Flame Sergeants Tabard +10 str
    Flame Sergeants Sash
    Flame Sergeants Bracelets +7 int
    Double melded Felt Trousers +19 vit +21 str
    Rubelite Ring +1 18 str
    Zircon Ring +1 18 int

    Main problem is accuracy isn't that great for certain fights. With a triple meld hat you can swap in an acc ring which would help. This is also assuming you have access to GC gear from Uldah.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast