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  1. #1
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mihana View Post
    Yeah no question about it, the system is incredibly wonky and bizarre to deal with. Sometimes I wonder if boosting your stats with better clothing makes that much of a difference either. As LTW I've got about 123 Craftsmanship, 132 M.Craftsmanship, and 132 Control yet it doesn't seem to make any difference compared to when I had it just over 100 for each stat.
    The 3 Craftingstats are not the only 3 Stats you have to Boost. For your Leatherworker you also want to boost VIT.

    The System is working as intented and i cant blame SE for anything being wrong. Of course you can get unlucky and bust at 99% and bust afterwards at Double-down, but that is just bad luck. It also can happen the other way around when you HQ Stuff at 1%, so would people complain at that point? No they wont. 99% are 99% and not 100%... easy enough, no?

    Just an example:

    For Darksteel Nuggets i mine mainly HQ Mats and synth them to 85%-90%. Out of 100 Synths i get around 90 HQ-Nuggets. The other 10 are most likely busted with Double down, while 10 more worked out with Double down, which brings me to a 90/100 and a 90% HQ-Rate.
    (0)
    Last edited by Nero; 07-15-2012 at 09:41 PM.

  2. #2
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Nero View Post
    The 3 Craftingstats are not the only 3 Stats you have to Boost. For your Leatherworker you also want to boost VIT.

    The System is working as intented and i cant blame SE for anything being wrong. Of course you can get unlucky and bust at 99% and bust afterwards at Double-down, but that is just bad luck. It also can happen the other way around when you HQ Stuff at 1%, so would people complain at that point? No they wont. 99% are 99% and not 100%... easy enough, no?

    Just an example:

    For Darksteel Nuggets i mine mainly HQ Mats and synth them to 85%-90%. Out of 100 Synths i get around 90 HQ-Nuggets. The other 10 are most likely busted with Double down, while 10 more worked out with Double down, which brings me to a 90/100 and a 90% HQ-Rate.
    The base stats have very little impact, hell crafters can't even allocate points like DoW/DoM. Pretty sure all they do is add like 1-2 quality gain per 100 of the stat or something stupid like that. They don't help with success rate of synths. I agree that stacking Craft/MCraft does not seem to give me the results i would expect, i still fail like i never increased it.
    (0)

  3. #3
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Riv View Post
    The base stats have very little impact, hell crafters can't even allocate points like DoW/DoM. Pretty sure all they do is add like 1-2 quality gain per 100 of the stat or something stupid like that. They don't help with success rate of synths. I agree that stacking Craft/MCraft does not seem to give me the results i would expect, i still fail like i never increased it.
    Which depends on the amount you have. For example i have 100 MCraft, 142 Craft, 140 Control along with 300 VIT on ARM and its easier for me to make HQ-Nuggets ( like i said above 85%-90% ), then i would make on BSM. Bsm i have way less than on ARM and i tend to just get them to 75%-80%. I use the same Abilities, so thats not the case.

    MCraft and Craft are still kind of "unknown", since SE never gave out Infos about what is considered Magical and what is not, but personally i tend to go with the Mainstats. i.e. while VIT is not magical, MND is of course.

    But here again... i dont see that there is anything wrong with the System, as long as you have certain Abilities/Stats to push the % as high as possible. What you will get at the end is just luck.. i failed allready at 99%, but i also got a Mailbreaker+1 at 4%.
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  4. #4
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Nero View Post
    The 3 Craftingstats are not the only 3 Stats you have to Boost. For your Leatherworker you also want to boost VIT.

    The System is working as intented and i cant blame SE for anything being wrong. Of course you can get unlucky and bust at 99% and bust afterwards at Double-down, but that is just bad luck. It also can happen the other way around when you HQ Stuff at 1%, so would people complain at that point? No they wont. 99% are 99% and not 100%... easy enough, no?

    Just an example:

    For Darksteel Nuggets i mine mainly HQ Mats and synth them to 85%-90%. Out of 100 Synths i get around 90 HQ-Nuggets. The other 10 are most likely busted with Double down, while 10 more worked out with Double down, which brings me to a 90/100 and a 90% HQ-Rate.
    The crafting stats work.

    I craft darksteel nuggets with 225 Craftmanship, 90 Mcraft, 90 Control. If I was using all HQ mats I'd get 1000 quality about 65% of the time. 85% chance to HQ would be on the absolute lowest end if 70%+ of the Careful's failed, and then about 5% are doomed to blow up due to unstables.

    For the Weapon Heads and Final Piece (if I actually used all HQ mats for final piece) I can get to 70% HQ rate very consistently. 100% if I used HQ Ingot, but that's a waste.

    All there is to the crafting system now is figuring out which are Craft and which are Mcraft and stacking the ever living crap out of that stat. Before the last change where Quality lowers as Quality raises it used to be stack the ever living crap out of STR/DEX etc, what ever your class needed... now STR etc have very small effect on the synths compared to Craft/Mcraft, which dominate all other stats.
    (1)

  5. #5
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Zdenka View Post
    The crafting stats work.

    I craft darksteel nuggets with 225 Craftmanship, 90 Mcraft, 90 Control. If I was using all HQ mats I'd get 1000 quality about 65% of the time. 85% chance to HQ would be on the absolute lowest end if 70%+ of the Careful's failed, and then about 5% are doomed to blow up due to unstables.

    For the Weapon Heads and Final Piece (if I actually used all HQ mats for final piece) I can get to 70% HQ rate very consistently. 100% if I used HQ Ingot, but that's a waste.

    All there is to the crafting system now is figuring out which are Craft and which are Mcraft and stacking the ever living crap out of that stat. Before the last change where Quality lowers as Quality raises it used to be stack the ever living crap out of STR/DEX etc, what ever your class needed... now STR etc have very small effect on the synths compared to Craft/Mcraft, which dominate all other stats.
    I'd love to know your skill set up and when you use them.
    (0)

  6. #6
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zdenka View Post
    The crafting stats work.

    I craft darksteel nuggets with 225 Craftmanship, 90 Mcraft, 90 Control. If I was using all HQ mats I'd get 1000 quality about 65% of the time. 85% chance to HQ would be on the absolute lowest end if 70%+ of the Careful's failed, and then about 5% are doomed to blow up due to unstables.

    For the Weapon Heads and Final Piece (if I actually used all HQ mats for final piece) I can get to 70% HQ rate very consistently. 100% if I used HQ Ingot, but that's a waste.

    All there is to the crafting system now is figuring out which are Craft and which are Mcraft and stacking the ever living crap out of that stat. Before the last change where Quality lowers as Quality raises it used to be stack the ever living crap out of STR/DEX etc, what ever your class needed... now STR etc have very small effect on the synths compared to Craft/Mcraft, which dominate all other stats.
    Uh..yes? why you are quoting me, i said the same? XD
    (0)