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  1. #21
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    we already hv 2 save HP, make use of it. You can get Saction from any GC anyway.
    (0)

  2. #22
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Sanction items are strong and easy to obtain, i dont agree with this idea. This gives weapons/gears from raid/primals additional advantage and make it still has appeal if you carry them.
    (1)

  3. #23
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    I use sanction items on my main in every event I do. I don't have a problem with losing it prematurely and can normally keep it for the full three hours. Some pieces are best in slot for a specific job and if you have best in slot gear, act like you deserve it. Don't die from random shit, group with others who are smart enough to not die from random shit, and grow up and stop complaining when you get inconvenienced by game mechanics.

    As for dungeons being the only events that you can't return and get sanction after a wipe, the run isn't worth completing if you do die. You shouldn't be dying in speed runs and if you are, sanction wearing isn't what you should be focusing on.
    (4)

  4. #24
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Ricky View Post
    do you want someone from SE to come kick you in the balls when you die too?
    You forget who it is you're quoting.
    (4)

  5. #25
    Quote Originally Posted by Jynx View Post
    Blast this game rewarding you for staying alive!
    Actually I think it's more that Sanction is largely worthless in the grand scheme of things. It has a purpose for the weapon you may be using, sure but largely? They could have done much more with it.
    (0)

  6. #26
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jynx View Post
    Blast this game rewarding you for staying alive!
    False statment.

    It dosen't reward you for staying alive. If that were true, saction would have increasing strenght the longer you had it on. It does not.

    Instead, it punishes you for dieing. Dieing usually already results in a failed run, wasted time, and gear repairs. There's enough fear of dieing already in those existing systems.


    Contrary to belief, 'fear of death' does nothing for one's performance, in fact, it often makes players panic and screw up more. To be blunt fear causes stupid more than it fixes stupid, by a huge ratio.
    (2)

  7. #27
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    I just want an item/potion that gives you sanction. Make it hard to craft or cost seals or whatever. Maybe it only gives 30 minutes instead of the 3 hours.
    (0)

  8. #28
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Hyrist View Post
    False statment.

    Instead, it punishes you for dieing.
    Fasle statement.

    Your just a glass half empty kind of guy. Keeping your sanction is one of the rewards of staying alive, so is having a sucsessfull run, and not loosing a bunch of gear durabillity (Lulz like anyone cares).

    Death is a hillarious non-challant thing we do in this game because there is 0 repurcussion that anyone really cares about. Also death doesn't usually mean a failed run, maybe a failed speed-run...but it's easy enough to pick yourself back up lulz you way back to the point death and continue or if your whm's aren't totally failures they are pretty quick to get you back up (Without weakness mind you) so you can just zombie yourself back into the fight.
    (1)

  9. #29
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I agree. If you want to have a really strong buff, be ready to have the buff offset by something.
    In real world, you dont have a super cannon that isnt heavy or slow to fire. Cant have everything, now can we?

    Also:
    Quote Originally Posted by Hyrist View Post
    Instead, it punishes you for dieing. Dieing usually already results in a failed run, wasted time, and gear repairs. There's enough fear of dieing already in those existing systems.
    Its dying.

    dy·ing/ˈdī-iNG/
    Adjective:
    On the point of death.
    Occurring at or connected with the time that someone dies.
    (0)

  10. #30
    Player
    Emulord's Avatar
    Join Date
    Apr 2011
    Location
    Federal Union against Child Kidnapping (do not use our acronym)
    Posts
    825
    Character
    Micha'el Mulord
    World
    Ragnarok
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Renen View Post
    I agree. If you want to have a really strong buff, be ready to have the buff offset by something.
    In real world, you dont have a super cannon that isnt heavy or slow to fire. Cant have everything, now can we?

    Also:


    Its dying.

    dy·ing/ˈdī-iNG/
    Adjective:
    On the point of death.
    Occurring at or connected with the time that someone dies.
    Now you're being mean with the guy!


    Poor Hyrist... ♪
    (0)
    FFXIV - Actu / Let's Play: www.emulord.com
    (Micha'el Mulord, serveur Ragnarok)

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