

Do you remember we'll have items who grant sanction in 1.23, right ?


Like its been said b4. Because of the KO part. Players aren't gonna get it. Which ends up being useless.
I hate the sancation system anyway.

I'm not sure on this one. Why have a sanction system at all if it isn't supposed to require some activity/expenditure/risk to its loss. Otherwise they would have just put the stats on it like most things.
With the Inn tele its already fairly easy to Death return to the inn. Get new sanction, return to the actual point.
If death doesn't remove the sanction, they'd likely make the timer extreamly short. Or the sanction itself cost Gill or Seals.
Instead of thinking of the sanction as something i should always have no matter what, i think the intention is its a bonus, and you get to keep said bonus untill you get dead. You died? you lose the sanction mini game, please try again ^^
tl;dr With the "promised" addition of on use Sanctioning item, i see no issue with how sanction will work.
The problem with returning to town and restoring sanction is you can't do that with any instanced dungeons or you're locked out upon exit. It works for primals, that's about it.



*grp wipes on ifrit and your the last one alive*
"Guys, im going to d/c and get a 15 min reentry timer so i dont lose sanction"
*does so and doesent get reinvited*
"atleast i diddnt lose my sanction stats!"
/foreveralone



Just die, return to your Inn, get Sanction, return to Broken Water and ride to the Ifrit aetherite. Hmm, 5 minutes?
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