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Thread: New BLM guide?

  1. #11
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Eh. I'm no expert tbh. I sit at 478 and am satisfied with my hit rate, even on Ifrit. I haven't been using food, so if you use food you can drop that down by 30 or so. In my case that'd be replacing my Coral Rings with Zircon Rings + Button Mushroom Saute or Buttons-in-a-Blanket.
    (0)

  2. #12
    Player
    JDR388's Avatar
    Join Date
    Apr 2011
    Posts
    117
    Character
    Sestina Aster
    World
    Excalibur
    Main Class
    Archer Lv 60
    Can anyone else confirm those numbers? Ifrit seems like he is a lot easier to hit than Garuda.
    (0)


    "A way of seeing is also a way of not seeing."
    Kazem Chaharbaghi - The Problematic of Strategy

  3. #13
    Player
    urtv's Avatar
    Join Date
    Jun 2012
    Posts
    95
    Character
    Space Detective
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    i can hit ifrit with 430-435 m.acc without food
    (0)

  4. #14
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by urtv View Post
    i can hit ifrit with 430-435 m.acc without food
    Not very reliably I bet, through all my tests and builds I've used you need at least 460 macc to get a good resist rate.
    (1)

  5. #15
    Player

    Join Date
    Jun 2012
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    10
    This is just what i use.

    I found the magic number to be 444 m.acc unbuffed. I use m.atk food on Ifrit and m.acc food on Garuda. This has served me well but IMO there is no reason to over stack M.acc.

    For Gear i wear;

    Double Meld INT Felt Hat / Double Meld Int Electrum Scepter (If the Int value from the materia doesn't add up over 30 then its not a good double meld IMO don't settle for less)

    Double Meld -Emnity Belt (doesn't really matter what belt they all suck)

    Double Meld Piety Felt Bliaud (Their is debate if Sleep is affected by this stat, but i figured why not try)

    Double Meld Int/Mnd Woolen Tights ( aim for +12 or higher on each )

    Double Meld M.atk Mahogany Pattens (Haven't bought yet, i won't settle for less than +20 m.atk)

    +1 Zircon Rings / +1 Zircon Bracelets / + Spinel Choker / Mage Earrings

    Aubriest's Allegory Shield

    AF BLM GLoves

    Now this is my starting point. This has giving me 444 m.acc / 360+INT / 500+ m.atk ... from here i will start replacing these pieces with triple melds.

    Also for my baseline stats i stacked full INT / full MND. Why because you squeeze out 5.5 m.acc from that 22 MND and i can meld extra Piety to my chest. As for HP. You are a BLM, i haven't had a problem with my HP levels yet, don't get hit. Use Sanguire Rite to mitigate dmg when you do have to get hit. Also Nercogensis/second wind to get it back up quickly as well.

    If you really are worried about M.acc still. I carry 2 coral rings +1 just in case.
    (2)
    Last edited by ProxyFate; 07-14-2012 at 10:42 AM.

  6. #16
    Player
    Al_Harrington's Avatar
    Join Date
    Mar 2011
    Location
    Weekapaug, RI
    Posts
    46
    Character
    Wolf Howl
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by ProxyFate View Post

    Now this is my starting point. This has giving me 444 m.acc / 560+INT / 500+ m.atk ...
    You are not getting those numbers in all three categories at one time. Sure maxing each one out with different gear, but short of triple melding and even then its a stretch to reach that 'starting point'. A full double meld INT set (Wep/Hat/Legs) with rings just breaks 400 INT so not sure how you are getting 560.
    (0)
    Last edited by Al_Harrington; 07-14-2012 at 10:23 AM. Reason: Ise spelz wells
    Come on down to Al Harrington's Wacky Waving Inflatable Arm Flailing Tube Man Emporium and Warehouse! Route 2 in Weekapaug.

  7. #17
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    I'd Seriously love to see the gear of a BLM who can hit 500+int. With a full double meld set you are looking at 400ish INT.

    Anyway the highest evasive mob in game right now is Garuda which you will need 530 macc buffed to get close to 0 resist.

    For Ifrit/Chimera you will need around 470.

    For gear on garuda

    Double meld hat: 35int 7matk
    Garuda van: 30int 25macc
    Militia robe: 15int
    Melded Woolen tights: 14int
    AF boots: 9int
    Mage's halfgloves: 9matk 9macc
    Mage's ropebelt 2macc
    x2 int rings/int braclet/mage's earring/mages choker- 40int 5matk 15macc

    Unbuffed this gives me 399int 479matk 456 macc. buffed I have 406int 527macc and 490matk.

    Edit: To hit 500int you would need Triple melds in hat/weapon/legs.
    (0)
    Last edited by Xianghua; 07-14-2012 at 01:42 PM.

  8. #18
    Player

    Join Date
    Jun 2012
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    10
    Quote Originally Posted by Al_Harrington View Post
    You are not getting those numbers in all three categories at one time. Sure maxing each one out with different gear, but short of triple melding and even then its a stretch to reach that 'starting point'. A full double meld INT set (Wep/Hat/Legs) with rings just breaks 400 INT so not sure how you are getting 560.
    Because i blackout when typing and was trying to type 360 lol. Sorry my bad, i edited my post.
    (0)

  9. #19
    Player

    Join Date
    Jun 2012
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    Quote Originally Posted by Xianghua View Post
    I'd Seriously love to see the gear of a BLM who can hit 500+int. With a full double meld set you are looking at 400ish INT.

    Anyway the highest evasive mob in game right now is Garuda which you will need 530 macc buffed to get close to 0 resist.

    For Ifrit/Chimera you will need around 470.

    For gear on garuda

    Double meld hat: 35int 7matk
    Garuda van: 30int 25macc
    Militia robe: 15int
    Melded Woolen tights: 14int
    AF boots: 9int
    Mage's halfgloves: 9matk 9macc
    Mage's ropebelt 2macc
    x2 int rings/int braclet/mage's earring/mages choker- 40int 5matk 15macc

    Unbuffed this gives me 399int 479matk 456 macc. buffed I have 406int 527macc and 490matk.

    Edit: To hit 500int you would need Quad melds in hat/weapon/legs.
    Again think about what i typed you would have figured out that it was a typo that i fixed lol

    Also with m.acc food and a Bard i am i fine on Garuda. Also i play with a Bard friend so i have that luxury. To hit the m.acc cap need for Garuda
    (0)

  10. #20
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by ProxyFate View Post
    Again think about what i typed you would have figured out that it was a typo that i fixed lol

    Also with m.acc food and a Bard i am i fine on Garuda. Also i play with a Bard friend so i have that luxury. To hit the m.acc cap need for Garuda
    I figured it was a Typo which is why I didn't call you out. I just stated what was right so if you didn't come back to correct it people wouldn't see wrong info and take it as truth. This is the XIV forums after all.
    (0)

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