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  1. #181
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Eliseus View Post
    I think you 2 just turned this into some religious debate over repairing O.o.
    not really I'm done with that troll
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  2. #182
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Repair System Initially: Random Mat (Antelope Horn, Mythril Plate, Beastkin Blood etc) Damage % on gear developed very quickly. Very few high level crafters. NPC cost to repair was rediculous (Did they even have a repair NPC initially??) To get repairs you needed to have room in your Bazaar, put the item in your Bazaar and hope that someone has the required repair mat.


    Repair System Now: DM lvl 1-5, NPC Repair is cheap, many high level crafters, Damage % developes slow (even from death) Put up repair flag (Big Hammer Symbol above your head) to get repairs.

    Anyone that says the "NEW" repair system should be removed is just lazy, and possibly a few other things.

    As others have stated this is a MMO. Not Single Player like the OP must think.
    Repairs bring a death penalty, a sense of helpfulness to other players, a reason to try crafting at low levels.

    I could just imagine the people that are against this system in-game.

    Fellow Player: "Here are the repairs you requested"
    OP (Other Player): "FU, what took so long!"
    (4)
    Last edited by Judge_Xero; 07-11-2012 at 10:25 PM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  3. #183
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I'd actually prefer to see the system evolve.

    Crafted weapons will eventually brake, and over time durability drops so they need repairs sooner.
    But the older more worn weapon = better Materia, and long as you don't leave it to long and kill the weapon.
    Also older weapons evolve !Small! hidden buffs like +0.5 - 1.5% % crit.
    The same kind of thing for armour.

    But then to make the system really worth doing eventually !Some! old crafted weapons unlock, allowing them to be combined with items or other weapons/armour to make something new (that can only be gotten by doing this).
    At this point they fall under the looted weapons section.
    (not sure if thos should be possible without being a crafter, but id prefer it that way as they have enough ways to make gil as it is)

    Looted weapons/AF and such, do lose durability but dozens of quest are added (just short ones) based around the Eco ability to fix them.
    This would be a solo ques that is difficult but doable
    (0)

  4. #184
    Player
    Squiggles's Avatar
    Join Date
    Feb 2012
    Location
    uldah
    Posts
    124
    Character
    Reiko Kaito
    World
    Excalibur
    Main Class
    Marauder Lv 50
    not going to read all of this fighting, but in general, death penalties are a stupid concept in MMOs that shouldve been gone years ago. as are repairs.

    time is already a valuable asset, dying wastes it, which is almost equivalent to any modern RPG where you reload where you last saved, is well enough, especially in content with time limits. all this garbage with corpse runs or item degradation or "loss of morale" in LOTRO is just put in there to make the "hardcore" players happy, because they like big death penalties for some reason. it just makes absolutely no sense.

    it's just an archaic system that designers as a whole need to do away with, it doesn't make content more challenging, games dont need a risk to avoid dying, just stop wasting our time and money in game just for no reason.
    (1)

  5. #185
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Saying that it needs to stay because it's a death penalty is a bad excuse.

    We need a real death penalty but this one is just bad game design and as a DP it's a total joke considering how cheap repairs are.

    I'd take gil/xp/seal/rested bonus/anima-loss any day over broken gear as a death penalty.
    (0)

  6. #186
    Player
    lynex's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    144
    Character
    Kiandra Lilly
    World
    Titan
    Main Class
    Pugilist Lv 50
    I'm a casual player and I don't mind the repair system. I don't like the 99% I wish the repair npc would repair it 100%. I also think its just a gil sink but so what I use the npc all the time I can craft anything to level 30 but I am to lazy to do it. I don't have lots of money because I do this all the time but that is my fault and I don't mind I take easy the easy way every time. I like to craft so that's not it. Just for me its about time and anything that is the easiest for me is the way I go. I would hate a death penalty of exp that would just waste my time again. So keep the repairs its the best way to go for a death penalty.

  7. 07-12-2012 02:49 AM

  8. #187
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Rannie View Post
    done
    You represent the majority who didn't thoughtfully answer the poll question regarding repairs. I wish to bring to light the opinions of this group.

    You hold that repairs are challenging like primal battles, meaningful experiences, and worthy of a sense of achievement. You raised these points; whether you meant them literally or as evidence of a slippery slope, I don't know yet. This is a discussion forum, not a get-angry-and-clam-up forum.

    Of course, the majority could use more representatives with different views. Yoshida could only speculate as to why more people preferred keeping DoH locked into their respective repairs. Why keep him and the rest of us guessing?
    (0)

  9. #188
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I have no idea how this thread is still going, but you all do know that in 2.0 you will only need Grade 5 DM?

    Community Requested Higher DM repairs lower gear to and Devs said yes.

    They really can't make it any easier. It is the only death penalty in the game..
    (2)

  10. #189
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kiote View Post
    I have no idea how this thread is still going, but you all do know that in 2.0 you will only need Grade 5 DM?

    Community Requested Higher DM repairs lower gear to and Devs said yes.

    They really can't make it any easier. It is the only death penalty in the game..

    did they say what was going to happen with the lower grade dm? if not would be nice for certain levels to trade it it like 5 grade 1 for 1 grade five or whatever.... like they did with the guild marks

    btw I'm kinda lazy can you post a link to that cause I wanna read over that if you would be so kind maybe i can find the answer in there myself. Thanks!
    (0)
    Last edited by Rannie; 07-12-2012 at 07:37 AM.
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  11. #190
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by atomicdeath View Post
    This stuff has got to stop. It is in the way of me and fun on my day off. Standing around in Ul'dah waiting...

    no I aint paying 5000 per item for 99%.

    I know there are people that like the system. I hate it, and it will likely make me quit sooner rather than later.
    you make it sound like you're doing this every day, and that it's hard to find someone to repair your stuff.

    I personally just NPC everything. between guild leves, fishing, and general adventuring i'm not scrapped for cash. also getting CNJ from 10 to 48 i've had to repair my stuff maybe 2 times. and one of those times was only because i had a SB party at level 40 and i died like 8 times in a row because i hadn't quite figured out how control my enmity. I wore the same set of gear from 15-30, and then upgraded at 30 and haven't' changed any of my gear (except rings/bracelets/neck) yet.

    I really don't think repairs are a problem, especially since you don't need to repair that often. If it is really 'getting in your way' why don't you just repair right before you log off? you're fresh and ready next time you log on.

    and even if you have 12 items that are being repaired all at once @5k you're looking at only 60k. if you can't afford 60k i think you have a whole different set of problems. between leves, SBing and selling materia, gathering/farming, gil is retarded easy to get.

    Heck, your profile says you have THM50. shout in uldah and PL some newbs for gil. offer to help with AF runs for gil. charge pugs if you're doing primals. you're a THM those are almost always needed, and you can bet some people will pay for your services. Heck, i saw someone shouting to PL 40-50 for 100k a level. and people were joining in droves.

    you just sound excessively lazy to me. just like in real life: if you goof off all day and don't try to make any money. . .You won't make any money.
    ---------------

    That being said i would like it if repairs were scaled based on how much % you needed to repair. IE: 95% repair costs more than a 5% repair.

    I find it a very minor annoyance because i generally repair all of my stuff at once if something is damaged. when i spend 5k for a 2% repair i'm a little miffed. but again, gil is so easy to get i'm over it by the time I walk away.
    (2)

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