Quote Originally Posted by Spy View Post
Your idea's boring ;p
I like more content...and I don't mind receiving a challenge once in a while.

Besides...don't you think leveling is WAAAAAAAAAAAAAAAAY too easy now? It's not like it's a huge hindrance to add a challenging single-player fight to raise cap on jobs you can max out in 2 weeks.

I have 3 jobs maxed already and another one coming close...it took me FOUR YEARS to get ONE job to lvl 75 in FFXI! (I change jobs a lot >.>...and fool around even more...leveling has never really been my top priority) And I only returned and made this character a few months ago.

Besides, considering so many people are complaining about players not knowing how to play their jobs correctly, this might be a good challenge that could help improve their ability. So yeah, I think they should be held at a certain level until they can get past a fight.

I'm not saying make the fights IMPOSSIBLE, but at least challenging. It would also hold people a little lower for a bit longer to help out with lower level content getting a boost in quality in my opinion. There's too much end-game content and not enough lower level content...which atm is understandable because, as I said, people are maxing out their characters way too fast.
There's more endgame content right now because SE is working to cater towards the players that have been here the longest, which is perfectly fine by me.

Also, back in the day, you remember parchments in Eldieme, as well as the other stupid items you were required to find before breaking that genkai? Way back in the day, the droprate on that **** was so bad it took me a week of shouting for help, getting down in there, and spending 4-5 hours a day killing skeletons for that stupid piece of paper. That wasn't a challenge - it was ridiculous, and stupid quests like that shouldn't be there to inhibit people's pace of leveling, especially if that's what they enjoy.

Granted, the other quests weren't as ridiculous (Maat is up for debate, because I killed him in record time on my SAM and held that record for several months on Bahamut, and he was anything from easy to impossible-to-gauge, depending on job and gear), but as long as they're nothing like that, it could be alright. If it's something relatively simple, but challenging in size and scope - like defeating an NM - that's perfectly alright. But nothing based on droprates that aren't going to be anything more than plain ****ty.