I'm not sure what you deem exciting Rokien but that is irrelevant at the moment.
Yes, there is a certain amount of rush and accomplishment when you are actually able to circumnavigate the level 60+ mobs. However, my problem is that I will run into these mobs in narrow stips where I can't really avoid them. Dying repeatedly to level 60, 70, 80, etc mobs is not exciting for me, it is a point of frustration.
We are given the achievement quests for Exploration. For me, having mobs that are such a high level does the opposite of condone exploration. It actually deters me from doing so.
I have expressed my frustration on this forum and asked for advice- and you know what?
People have given me advice and answered my questions. For that, I am happy and thankful.
You don't need to get so defensive over something that doesn't even effect the overwhelming majority of the game. The nodes and areas I talk about are rarely used, if at all.
Seriously none of the nodes are a "Death trap" waiting to happen if your willing to wait even a few minutes for monster formations to clear up. Chocobos have made nodes a utter breeze to capture aside from like two of them.
I like that the threat of death is at least present somewhere in the world.
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