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Thread: Mob Levels

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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Anapingofness View Post
    -___-;; I just wish they would remove the level 60+ mobs from the game. That would make me a happy panda.
    Why so it makes traveling even more boring and less exciting?
    (0)

  2. #2
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Quote Originally Posted by Rokien View Post
    Why so it makes traveling even more boring and less exciting?
    I'm not sure what you deem exciting Rokien but that is irrelevant at the moment.

    Yes, there is a certain amount of rush and accomplishment when you are actually able to circumnavigate the level 60+ mobs. However, my problem is that I will run into these mobs in narrow stips where I can't really avoid them. Dying repeatedly to level 60, 70, 80, etc mobs is not exciting for me, it is a point of frustration.

    We are given the achievement quests for Exploration. For me, having mobs that are such a high level does the opposite of condone exploration. It actually deters me from doing so.

    I have expressed my frustration on this forum and asked for advice- and you know what?

    People have given me advice and answered my questions. For that, I am happy and thankful.

    You don't need to get so defensive over something that doesn't even effect the overwhelming majority of the game. The nodes and areas I talk about are rarely used, if at all.
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Anapingofness View Post
    We are given the achievement quests for Exploration. For me, having mobs that are such a high level does the opposite of condone exploration. It actually deters me from doing so.


    Seriously none of the nodes are a "Death trap" waiting to happen if your willing to wait even a few minutes for monster formations to clear up. Chocobos have made nodes a utter breeze to capture aside from like two of them.

    I like that the threat of death is at least present somewhere in the world.
    (1)

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