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Thread: NA relic weapon

  1. #81
    Player Jynx's Avatar
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    Mar 2011
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    Gridania
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    Jynx Masamune
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    Diabolos
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    Thaumaturge Lv 100
    bu...but the lag.
    (4)

  2. #82
    Player

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    Mar 2011
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    インドネシア語
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    Quote Originally Posted by Crimzon View Post
    Blizzard LS on Gungnir just defeatd Ifrit (Extreme) a few hours ago. (7 NA 1 EU) We completed 8 relics (2 PLD, 2 WHM, BLM, DRG, WAR, BRD). Also have 4 more people on that stage (2 DRG, WHM, WAR) that we are rotating in now.

    The fight is about knowing what & when Ifrit is going to do. Latency does not prevent you from winning this fight. If you are A) in the right position before he does a WS and B) do not get caught in animation lock when he does do that WS, then any reasonably skilled group should be able to avoid everything.

    From that point it is taking down his horns ASAP or else get caught by some less avoidable WS's and having the DPS to burn through the nail phases. Practice makes perfect.
    Lies, you must be NAs that are stationed in japan.. Neri is definitely a japs!!!
    (1)

  3. #83
    Player
    Leo_Hart's Avatar
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    Mar 2011
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    Character
    Leo Hart
    World
    Masamune
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    Arcanist Lv 60
    Quote Originally Posted by Crimzon View Post
    Blizzard LS on Gungnir just defeatd Ifrit (Extreme) a few hours ago. (7 NA 1 EU) We completed 8 relics (2 PLD, 2 WHM, BLM, DRG, WAR, BRD). Also have 4 more people on that stage (2 DRG, WHM, WAR) that we are rotating in now.

    The fight is about knowing what & when Ifrit is going to do. Latency does not prevent you from winning this fight. If you are A) in the right position before he does a WS and B) do not get caught in animation lock when he does do that WS, then any reasonably skilled group should be able to avoid everything.

    From that point it is taking down his horns ASAP or else get caught by some less avoidable WS's and having the DPS to burn through the nail phases. Practice makes perfect.
    NO !!! IT'S IMPOSSIBLE. NOBODY can dodge that silly lag. LAG!!!!! FTW EXCUSE
    (1)

  4. #84
    Player
    Raubahn's Avatar
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    Sep 2011
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    Uldah
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    Character
    Rauban Daz
    World
    Omega
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    Fisher Lv 60
    actully some ppl in masamune NA are getting into JP groups just to get first na
    (0)

  5. #85
    Player
    Eliseus's Avatar
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    Apr 2012
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    Character
    Eliseus Kayne
    World
    Hyperion
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    Gladiator Lv 50
    But Meatdawg Vit blames latency. How did you guys ever win?
    (2)

  6. #86
    Player
    Yukiko's Avatar
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    Mar 2011
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    Limsa Nominsa
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    Yukihko Kuroshima
    World
    Ragnarok
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    Summoner Lv 70
    Quote Originally Posted by Crimzon View Post
    The fight is about knowing what & when Ifrit is going to do. Latency does not prevent you from winning this fight. If you are A) in the right position before he does a WS and B) do not get caught in animation lock when he does do that WS, then any reasonably skilled group should be able to avoid everything.
    The problem with latency was never that it makes it impossible, the problem was always that we have to foresee the events while others can react to it, just living in JP does not mean you have best latency, also in NA we have many different connections to the servers. Be realistic, latency is in fact an issue but to say content becomes impossible is not true, same as to say content is not influenced by latency!

    Videos by the way are no source of facts, why do you think exists test labs if you simply can explain everything with a single random video?
    There are so many factors, it is impossible to say why on videos some JP players seems to have lag, latency or animation lock. We only can guess but thats no prove, so be cautious with your judgement.
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  7. #87
    Player
    Ruri's Avatar
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    Character
    Ruri Valeth
    World
    Balmung
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    Reaper Lv 100
    Great Success! Love my LS!
    (0)

  8. #88
    Player
    Leo_Hart's Avatar
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    Mar 2011
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    Character
    Leo Hart
    World
    Masamune
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    Arcanist Lv 60
    Quote Originally Posted by Yukiko View Post
    The problem with latency was never that it makes it impossible, the problem was always that we have to foresee the events while others can react to it, just living in JP does not mean you have best latency, also in NA we have many different connections to the servers. Be realistic, latency is in fact an issue but to say content becomes impossible is not true, same as to say content is not influenced by latency!

    Videos by the way are no source of facts, why do you think exists test labs if you simply can explain everything with a single random video?
    There are so many factors, it is impossible to say why on videos some JP players seems to have lag, latency or animation lock. We only can guess but thats no prove, so be cautious with your judgement.
    Just say it you cant dodge with latency while others can, we all happy.
    (0)

  9. #89
    Player
    Taika's Avatar
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    Mar 2011
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    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Crimzon View Post
    Blizzard LS on Gungnir just defeatd Ifrit (Extreme) a few hours ago. (7 NA 1 EU) We completed 8 relics (2 PLD, 2 WHM, BLM, DRG, WAR, BRD).
    Congratulations!
    (0)

  10. #90
    Player
    Mirage's Avatar
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    Mar 2011
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    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jynx View Post
    Oh come on if you couldn't dodge gaze attacks in XI there is something wrong on your end. My situation in Canada may not be as bad as EU but it was childsplay to avoid unless you were caught in animation lock.
    I could avoid them if they weren't cockatrice petrify gazes. Those were impossible. And yes, those extra 100 ms lag that I might be having could very well be the reason.
    (2)

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