the summoner should instead transform into the avatar for the primal and their skills be replaced with a custom skill set for the avatar
the summoner should instead transform into the avatar for the primal and their skills be replaced with a custom skill set for the avatar
So it would be more like Morpher? Then smner and if that is the case that I would like orbs to be weapons and you can have different affinity's to the different beast classes. Always liked Morpher wish to see it in more then FFTA
The concept of "Astral Projection" could work if there was a limit to it. Basically a Summoner's body would stay in play and the avatar they are controlling would only be able to move a certain radius away from them. The further they move away the more MP it would cost to keep up the astral projection.
The main gimmick of this concept would be the proper placement of your character as well as proper usage of Avatar command to prevent to much hate going onto the player. Basically avatars would have 3 types of moves. Moves that give the player enmity, moves that give the avatar enmity and moves that give both the player and avatar enmity. The general idea is that when you are using this is a solo setting you have to be sure your avatar can keep the mobs attention on the avatar and not head after you since if they can defeat the one performing the astral projection the avatar will also be defeated.
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