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  1. #1
    Player
    urtv's Avatar
    Join Date
    Jun 2012
    Posts
    95
    Character
    Space Detective
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    the summoner should instead transform into the avatar for the primal and their skills be replaced with a custom skill set for the avatar
    (0)

  2. #2
    Player
    Forte's Avatar
    Join Date
    Dec 2011
    Posts
    139
    Character
    Solumbum Hircine
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by urtv View Post
    the summoner should instead transform into the avatar for the primal and their skills be replaced with a custom skill set for the avatar
    So it would be more like Morpher? Then smner and if that is the case that I would like orbs to be weapons and you can have different affinity's to the different beast classes. Always liked Morpher wish to see it in more then FFTA
    (0)

  3. #3
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Forte View Post
    So it would be more like Morpher? Then smner and if that is the case that I would like orbs to be weapons and you can have different affinity's to the different beast classes. Always liked Morpher wish to see it in more then FFTA
    The concept of "Astral Projection" could work if there was a limit to it. Basically a Summoner's body would stay in play and the avatar they are controlling would only be able to move a certain radius away from them. The further they move away the more MP it would cost to keep up the astral projection.

    The main gimmick of this concept would be the proper placement of your character as well as proper usage of Avatar command to prevent to much hate going onto the player. Basically avatars would have 3 types of moves. Moves that give the player enmity, moves that give the avatar enmity and moves that give both the player and avatar enmity. The general idea is that when you are using this is a solo setting you have to be sure your avatar can keep the mobs attention on the avatar and not head after you since if they can defeat the one performing the astral projection the avatar will also be defeated.
    (0)