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  1. #1
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52

    [dev1004] Quest-related " FFXIV was made for ME!...and that's what is wrong with it.

    Trying to repost with Dev Tags (per suggestions) but unsure how to do it...


    I am one of the "Casual Players" that SE tried so hard to satisfy in making FFXIV. In FFXI I was the loner you passed in some remote area with only his Adventuring Fellow (Nanoko) for company. Sometimes I was EXPing (sloooowly), sometimes farming, sometimes fighting my way to complete a Quest (more often than not for a lame reward).
    If I got a PT invite I usually replied, "I'm sorry, I'm busy now" but occasionally I would accept (esp. if they begged). I played for years this way and it took many years just to get to lvl 70, then I ran into a Brick Wall named Maat!
    Yes ultimately it was MY fault for choosing to be a Galka RDM from the very start (yet I cursed SE constantly for the huge MP hit I took) and also it proved to be my ineptitude as I could not beat Maat as a WAR either. I was on my way to lvl 70 SAM & Archer when I was farming for Tests (with Nanoko) and either she or I or both died repeatedly that I finally gave up and quit FFXI. (This was also prior to any Abysea's.)

    My point here is that FFXI was Very Hard to Incredibly Difficult to Solo-Play. Even on BST you had to have the patience of Job to succeed. I know it's an Online MMO and you're "supposed" to play with others, and I did whenever I felt like it (which was not often but alot over the years) or when I was forced to (which was often and most of my time over the years).

    My main issue with FFXI was being "forced" and "pigeon-holed" in most every aspect of the game but it was still the best MMO I ever played (I've played many) and the most fun (and frustration) I've ever had in ANY video game.

    So SE made a Solo-friendly version of XI for me, where I could be any job (cuz there all about the same) with any race without any penalties (or bonuses) and pretty much do anything and everything I want to (Lvl appropriate of course). The problem is that I don't want to do anything because it's all so bland and uninteresting and I feel no attachment to my City, my Class or even my Character.

    There's just so little to do (so far) no sense of accomplishment and no reason to party with anyone...ever. (Even the Lone-Wolf needs to hunt with the pack sometimes).

    I realize alot of this has been said before and probably better but please don't flame me yet as I have a few suggestions that (if not too late) I think might improve FFXIV for everyone, or at least for me since it was made for ME!

    ( I will repost these suggestions in the appropriate forums as well)

    1.Dump SP and replace with GP
    Guild Points should be the focus of this adventure not general skill points. The SKill Points are essentially meaningless except for designitating a lvl up and rank. They really have no bearing on your abilities other than the "Skills" that miraculously appear after a lvl up. I would prefer to earn Guild Points for each class and then spend my points as I see fit (with due peer-pressure, of course). ALL Spells/Abilities/Weapon Skills should be bought AND/OR granted from the various Guilds.
    I know it's a Fantasy Game but I still expect some logic to back up the fiction. Why do I just suddenly "Know" how to cast a spell or perform a WS? And why do the Guild Leaders ask if you want to join their Guild but ignore you completely untill you reach Lvl 20 in that profession? And even then their interest and mine is lackluster, which brings me to the next change...

    2a.Start every Class in the respective City for each Guild.
    AND
    2b. Move the majority of the GuildLeves to the Guilds. ("Duh, Winning!") tm pending

    ...and you rank up each Class primarily from that Guild (with special Guildleves that
    send you to other cities/areas). I need stronger ties to my Guild and to my city and it should start at Rank 1 NOT Rank 20 !
    Why the Guildleves are not in the Guilds is beyond my understanding. And why am I offered a Leve that is not for my current class? I would prefer to get my GP related Leves from the proper Guild but EXP Leves from the General Counter.

    3. Split GuildLeves into 3 seperate catagories: Solo, Small Group, Large Group.

    Solo Guildleves: These are issued solely from each Guild to each adventurer that wishes to prove their worth and earn more GP to learn more skills/spells (and possibly some rare items)

    Small Group Guildleves: These are also issued solely from each Guild but involve traveling to other cities and areas to team up with adventurers from the other Guilds who have the same Leve. Possibly NM quest's with rare/good drops to encourage replay but can be beaten by a good party of 6, very good party of 3 or an insane party of 2.

    Large Group Leves: These Leves are not issued from the Guilds, tho they tell you when a call to arms has been sent or received. The Call to Arms come periodically from each city/state, "Ul'duh requests the best Archers and Thuamawhatevers (I HATE that name) that Girdania can spare", and so off you go to Ul'Duh, check in at the front desk and sign on for glory as you once again save the Pugilists from really nasty invaders. Basically Behest but with one big improvement (if possible)...
    ...Auto-Party.... you can sign up as a party of 1-6, the "BattleWarden" can team everyone up to a maximum of 18 in an Alliance (with hopefully smart Class balancing). If you are snobby or don't wanna risk getting stuck with a noob or worse an ass, then turn off Auto-Party and take your chances with a partial group.

    These 3 changes, which I don't think would be that hard to do would greatly improve the overall experience while other tweaks are made to various game mechanics. I can be patient for improvements to Battle-systems, Retainers, WS DMG, spell effects and even Class Abilities, but I cannot be patient for much longer waiting for something to do and a reason for doing it. (My Number One vote in Poll #1 was for "CONTENT"!)

    Sorry for the long post but I have been playing off and on and reading these forums often and finally decided to put my 2 cents in. If anyone would like to discuss these ideas further (SE, Yoshi, anybody?) feel free to post. I'll be sure to read them...after all, I spend more time reading about Final Fantasy 14 than I do actually playing it....
    ...what's that tell ya?
    (22)
    Last edited by Davorok; 04-21-2011 at 07:11 PM. Reason: [dev1004] Quest-related system changes [dev1010] Improvements to guildleve-related information [dev1020] Party system changes

    Papa was a rolling stone...wherever he laid his barbut was home.





  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    53
    ^ CAT OUT OF BAG.
    (0)
    "Not gone, merely marching far away."

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    actually the elsder scrolls fan in me is shout GREAT IDEA
    talk about a contradiction. :/ dang u dude and your well made idea.
    I hate to say it but i kinda agree. or at lweast a bonus for starting in the city where the main guilds hq is in. I actually thought this how it would be.
    I also wouldn't mind getting ride of the leve rest and have the choice to do leve non stop since ppl only play when they can do guildleves.

    personally I wouldn't mind how its done in the elder scrolls. But i dugrees b4 i get flac for agreeing with you. :3
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    514
    You know how at the end of V for Vendetta, thousands of citizens finally snapped into reality, put on their V masks, and stood up to the government and its army at the end?

    Just replace V for BR and Government for SE. That's pretty much what's going on here.

    Remember Remember the 19th of April,
    Gunpowder, Treason and Plot;
    I see no reason why gunpowder, treason
    Should ever... be... forgot...


    BR's ultimate fate will align with V's. Come April 19, BR will be leaving this place.
    (4)
    Last edited by BelgianRofl; 04-07-2011 at 04:12 PM.

  5. #5
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BelgianRofl View Post
    BR's ultimate fate will align with V's. Come April 19, BR will be leaving this place.

    Why wait?

    /10char
    (5)

  6. #6
    Player
    Lamhirh's Avatar
    Join Date
    Mar 2011
    Posts
    181
    Character
    Lamhirh Nruri
    World
    Ragnarok
    Main Class
    Archer Lv 41
    Quote Originally Posted by BelgianRofl View Post
    <some cutting>
    Remember Remember the 19th of April,
    Gunpowder, Treason and Plot;
    I see no reason why gunpowder, treason
    Should ever... be... forgot...


    BR's ultimate fate will align with V's. Come April 19, BR will be leaving this place.
    Ill buy champagne, and some vodka to cellabrate.

    Now on topic i disagree player should be forced to start withing Guild-city. Youshould be able to start wherewer you want, and do whatever yuo want. Thats what good games are all about. You still wouldnt have better market by rforcing people to start in guildtows, all you get would be some low lewe itm from craftguilds from that one, and that is not granted, as items require lot of cross-cklass items ( like bow need string , and string is made by weaver. in EVERY game, where market is not available everywhere, where is region locked, players will crete 'trade hub' and converge in one place which will be most convinient. RIght now its uldah. Becouse most of staryline quests require you to go there, and becouse it lies between Limsa an grindania. No matter what you do people wil do that. that is in human nature.
    (0)
    Last edited by Lamhirh; 04-07-2011 at 08:33 PM.

  7. #7
    Player
    Kirith's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    194
    Character
    Areon Maere
    World
    Ragnarok
    Main Class
    Lancer Lv 22
    Quote Originally Posted by Lamhirh View Post
    Now on topic i disagree player should be forced to start withing Guild-city. Youshould be able to start wherewer you want, and do whatever yuo want. Thats what good games are all about.
    That statement means nothing. Can't be more ambiguous than that.
    I'll give you a hint: it's a matter of balance.

    Quote Originally Posted by Lamhirh View Post
    You still wouldnt have better market by rforcing people to start in guildtows, all you get would be some low lewe itm from craftguilds from that one, and that is not granted, as items require lot of cross-cklass items ( like bow need string , and string is made by weaver. in EVERY game, where market is not available everywhere, where is region locked, players will crete 'trade hub' and converge in one place which will be most convinient. RIght now its uldah. Becouse most of staryline quests require you to go there, and becouse it lies between Limsa an grindania. No matter what you do people wil do that. that is in human nature.
    Obviously, but there would be more incentive than at this moment. Plus you fail to see OP's bigger picture: with lancers having to do guildleves in the gridania's lancers' guild and having to go to gridania every time they need to learn a batch of new skills it would keep the city more populated.

    If you want to do leves with other classes you take the "intercity leves" OP proposed, which then warp you back home.

    With the current limited anima or another future transportation method lancers would therefore be hard pressed to find items in the local wards. Conversely crafters would put lancer items for sale there, where the market for them obviously lies.

    Right now ul'dah is the hub because of low population and the fact that you can do everything in it, from leves to a third of all the crafting in the game.

    People warp to other cities for their guilds already. Op's proposal just increases this tendency and discourages just idling in ul'dah.

    Furthermore, if you remove the anima madness and add the chocobos travelling becomes more realistic, which is an even better incentive.

    The more i think about it the more i see how excellent this proposal is...!
    (1)
    Last edited by Kirith; 04-07-2011 at 10:10 PM. Reason: more clarifications

  8. #8
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by BelgianRofl View Post
    BR's ultimate fate will align with V's. Come April 19, BR will be leaving this place.
    You are waiting badly for that too, huh? I can't wait too! April, the 19th, Bycicle Day b*tches!

    Anyway, if you go to Behests, you have to be a good teamworker (or not), and if you party with your leves, you'll have chance to perform badass-like Leve-Links, which will boost your experience points and skill points like crazy!
    I'd suggest to play the game with a group. Being a casual player doesn't mean that you have to solo play, since I'm a casual player too =D

    I've done a lot of accomplishments in this game. Most are referred to reaching some points in the game (in the means of AAAAAAAAAAAAAAAAAAAAAADVENTURE!), but also killing some NMs or surviving hordes of monsters, surviving with 1HP left and whatsoever.
    The game is fun if you want it to be!

    See ya!
    (0)

  9. #9
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BelgianRofl View Post
    You know how at the end of V for Vendetta, thousands of citizens finally snapped into reality, put on their V masks, and stood up to the government and its army at the end?

    Just replace V for BR and Government for SE. That's pretty much what's going on here.

    Remember Remember the 19th of April,
    Gunpowder, Treason and Plot;
    I see no reason why gunpowder, treason
    Should ever... be... forgot...


    BR's ultimate fate will align with V's. Come April 19, BR will be leaving this place.
    We know Mortal Kombat comes out April 19 but shut up about it already
    (2)

  10. #10
    Player
    Kirith's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    194
    Character
    Areon Maere
    World
    Ragnarok
    Main Class
    Lancer Lv 22
    Quote Originally Posted by Elkwood View Post
    We know Mortal Kombat comes out April 19 but shut up about it already
    Please don't feed the troll. Just imagine he's gone already.
    (0)

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