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  1. #1
    Quote Originally Posted by bobbygunz View Post
    Some things seem a bit weird. Roaming primals will have an instanced fight? From that, it seems like every little thing is instanced in 2.0.

    Camping and fighting mobs won't work in 2.0? I wonder what he means by that. Progression will just be done via quest spamming I guess (quests which won't be voiced either). I wonder how attractive that concept is for contemporary MMO players.

    What does he mean you can't jump off high cliffs? Can't S.E. just add fall-damage? You can already run headfirst into a rainbow peiste; is there really much difference in that compared with plummeting off a cliff to your demise?
    1. It means like how you gather people, be social and head out to the exp location to level? That won't work now.

    2. He added jump purely for people who want to see themselves jump and it will be used to get over small obstacles, that's the only purpose of it (as it should be honestly.)
    (2)

  2. #2
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    Quote Originally Posted by Elexia View Post
    1. It means like how you gather people, be social and head out to the exp location to level? That won't work now.

    2. He added jump purely for people who want to see themselves jump and it will be used to get over small obstacles, that's the only purpose of it (as it should be honestly.)
    I'm pretty sure there aren't players who just want to see themselves jump, or they would just use an emote. Actually, I believe most people wanted jump for the freedom. Putting so many artificial barriers on everthing, such as which cliff can be jumped from, just curbs that freedom.
    (3)