Hmm let me think about that.Intricate != long. A fight with a common enemy should not take a long time. You can have satisfying combat without it taking ages to kill something.
needing an army of people to kill a thug is stupid and unrealistic (even in a fantasy game context), and the majority of players are not going to be keen on the forced grouping that would result.
Realistic = killing mobs in about 2 AoE hits and no strategy whatsoever.
Unrealistic = killing mobs with strategy and focusing on one mob while sleeping or CC the adds.
Hmmm, I think I'll choose the "unrealistic" one.
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