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  1. #1
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    I'm going to agree with waht a couple of people have said.
    Bring in Abj's.

    For a long time in xi things like heca, shura, dalmaticas & zenith were incredibly sought after pieces. and they required buying a cursed dalmatica and then going out to kill odin or I forget which hnm to get the abjuration to purify it. required high level crafters and a decent group of people to do the fights. in many ways the perfect system.

    Other examples included things like the scorpion harnesses and haubies etc. considered incribly strong pieces and required drops from various hnm/ksnm kinda stuff. all crafted items and for along time amoung the best available. still crafted but often required a fight somewhere to obtain the materials
    (1)

  2. #2
    Player
    Xikeroth's Avatar
    Join Date
    Feb 2012
    Posts
    147
    Character
    Satheena Mistalle
    World
    Balmung
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Dzian View Post
    I'm going to agree with waht a couple of people have said.
    Bring in Abj's.

    For a long time in xi things like heca, shura, dalmaticas & zenith were incredibly sought after pieces. and they required buying a cursed dalmatica and then going out to kill odin or I forget which hnm to get the abjuration to purify it. required high level crafters and a decent group of people to do the fights. in many ways the perfect system.

    Other examples included things like the scorpion harnesses and haubies etc. considered incribly strong pieces and required drops from various hnm/ksnm kinda stuff. all crafted items and for along time amoung the best available. still crafted but often required a fight somewhere to obtain the materials
    The major problems with crafting gear for top performance is that other game content gets left out since "oh well this enemy doesn't drop an upgrade" idea comes into peoples minds so they tend not bother with any of that content. Which is the problem, like not ALL slots will get replaced but only allowing endgame gear to count for 2-3 of your gear slots out of EVERY PIECE is a terrible policy to follow.

    Ajbs were a decent idea but imo if they allow that sort of thing it needs to be world NMs nothing inside of a raid. and it should at least balance things out a little since you need to go to endgame as well as as get crafted items, however don't forget that out of everyone that played FFXI very few people even got to see full sets of that stuff out of the entire population.

    I do like the whole system of sky from FFXI some of my fondest memories of FFXI endgame were there and I won't argue against that concept and I do like it but at the same time we do need a lot more options to keep things fresh to help everyone tell the difference between FFXI endgame and FFXIV endgame. We can't just clone it.
    (0)