You could always use the GC jewelry and a GC belt which is pretty good most of the time.



You could always use the GC jewelry and a GC belt which is pretty good most of the time.
There is actually a setup for the 5 flame items without compromising too much.
Flame belt (this is a decent belt and unless you are putting nothing but enmity on your belt there really is not a lot of good choices anyway).
Flame earring (as you are going to have 4 or more items this gives 30 HP),
Flame Ring (As you will have the necessary 3 or more pieces on anyway, you gain 20 attack bonus from this ring, the 2nd finger can be a rubellite +1 or Amber +1).
Then there is the final piece I just refer to it as a switch piece. If you need the accuracy (you already get 10 from the belt, then you can pop a flame wristlet on, while this wrist piece does not have any useful stats, it is a switch piece, so putting it on technically grants 20 accuracy).
The nice part of this setup is if you don't need the accuracy then just pop a coral wrist in its place and you have enmity. If you truely still need more enmity over accuracy than swap out the belt (10 accuracy) for a enmity melded belt.
Either way this opens up pretty much all meldable pieces (body, head, hands, legs, feet) for idea or good setup.
The other part is it is situational switchable.
I am well aware there may be other good setups and better setups. however you always get the attack and around the highest dps (short of relic) with this base setup that just about anyone in the flames GC can do without too much compromise.


I beg to differ. With the exception of the flame sash, you are compromising on every piece.
This is the best choice out of the lot, but only for DD. However, I personally only use it for soloing, as you get a bonus to ACC in a party of 4 or more. I prefer the explorer's belt to stack crit rate. I use it in conjunction with the explorer's moccasins and the imperial operative tricorne. But be aware that stacking crit is only really usefull if you can reach your stats caps (or get very close) in addition to stacking crit attack power and maxing out crit rate.
30 HP is a drop in the bucket for WAR; if you're tanking you'd be better served with the Stonewall Earrings, if you're on DD the explorer's earrings are boss.
If you are under stat caps you'd be much better off with the +18 str from an HQ rubellite ring than the 20 attack power from the GC ring with the bonus.
for tanking you'd again be better off with crafted gear. Coral Armilae +1 are the way to go hands down, for DD you'd be better off with either rubellite bracelets or the imperial operative wristlets if you're stacked for crit attack/crit rate.Then there is the final piece I just refer to it as a switch piece. If you need the accuracy (you already get 10 from the belt, then you can pop a flame wristlet on, while this wrist piece does not have any useful stats, it is a switch piece, so putting it on technically grants 20 accuracy).
Last edited by Molly_Millions; 10-13-2012 at 12:10 AM.
I did clearly state that there were better DD and tanking setups. However everyone in the discussion about the axe was stuck on the 20 accuracy and how to get it. The solution I offer was HOW to achieve the 20 accuracy without giving up the melded gear. This solves the problem without giving up a single meldable slot.
In all reality there are better solutions and I finished off my post with "I am well aware there may be other good setups and better setups."
I know there are better setups. If you want to get really ideal.
Skip the Flame path and go with a STR/ACC meld on the hands. Vit on the body and fill in the other areas with ideal melds. As the accuracy was made up in the hands then it is not needed from the axe.
For a decent set until the rest is built the below is true
"however you always get the attack and around the highest dps (short of relic) with this base setup that just about anyone in the flames GC can do without too much compromise. "
However Once you get get that decent set the above without the flame items is still true. It is still the highest DPS axe short of relic and it does have its attack free and unlocked, while in other cases you have to give up something to get to that attack boost.


Sure, I follow you. I'm honestly not sure it's really worth it given you're not just compromising one one slot but several. Especially when you consider that one of the largest benefits of the weapon is the fact that it raises your level caps. You'd have to have a heafty STR meld on your gloves to make up for the 18 STR (or -18 acc take your pick) that you don't have because of subbing the gc ring for a rubelite ring, not to mention the other pieces. To be honest, I like the SGT's weapons in most cases over the LT's weapons, because you don't have to compromise, the annoyance there is that you lose sanction as soon as you die.I did clearly state that there were better DD and tanking setups. However everyone in the discussion about the axe was stuck on the 20 accuracy and how to get it. The solution I offer was HOW to achieve the 20 accuracy without giving up the melded gear. This solves the problem without giving up a single meldable slot.
In all reality there are better solutions and I finished off my post with "I am well aware there may be other good setups and better setups."
I know there are better setups. If you want to get really ideal.
Skip the Flame path and go with a STR/ACC meld on the hands. Vit on the body and fill in the other areas with ideal melds. As the accuracy was made up in the hands then it is not needed from the axe.
For a decent set until the rest is built the below is true
"however you always get the attack and around the highest dps (short of relic) with this base setup that just about anyone in the flames GC can do without too much compromise. "
However Once you get get that decent set the above without the flame items is still true. It is still the highest DPS axe short of relic and it does have its attack free and unlocked, while in other cases you have to give up something to get to that attack boost.
Some people say focus on the stats of the weapon alone for what's best for you, but personally, I like to look at the whole package. (Especially on WAR, it's my favorite class.) When it's not your main class, you may be able to cut a few corners and go with GC set bonuses. I mean the option is there, and it's still gonna output some respoectable DMG, but it's not gonna be the best choice around.
Last edited by Molly_Millions; 10-13-2012 at 01:46 PM.
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