Actually it's really easy to determine a mobs level for the dLvl calculations, just look at the xp you receive for defeating them........
May I also say that the new battles and dungeon bosses seem to also have a different set of maths.
For example its widely believed ifrit is high 50s but if you go out and fight a high 50 toad or goblin its a lot easier and less hard hitting than ifrit. so that being said in terms of old developer maths I would likely suggest that ifrit may infact be high 60s or early 70s.
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Last edited by Deathgiver; 07-05-2012 at 07:32 AM. Reason: spelling
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