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  1. #11
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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Rokien View Post
    I'm going to reference a game that is not FFXIV. Though it's something I would like to see because it's really awesome, and as far as I know, no other game has done it, correct me if I'm wrong(except one).

    Dragons Dogma


    I think it would be amazing if they stole their idea for an nm. I don't really care if it would be instance or open world, open world would be awesome though.

    Basically I want them to add an nm where it takes people from every server to beat it, collectively. Whomever participates in the fight gets rewards accordingly when it dies of course. Now, what about spawn time or what have ya. Well, I think my NM idea would be an awesome thing to throw in here. If they are keeping the anima system:

    "Because anima is a life energy deal(stealing this from an anime) it could make sense that it creates an entity of some sort. Kinda like in Index(have to watch it to know what I mean). So, when x amount of anima has been used through out all of the servers, it will spawn this entity.
    Why do I say all the servers? Well, this is a way they could make use of their, dungeon finder deal they are going to do(I don't like by the way). So, what will happen is when it spawns(it can even wonder the world as a ghostly figure that you can't attack, until its a whole body) it will select 20 people from each server whom last teleported(that are level 50) and spawn them in an instance with this entity. Now, it wouldn't have any special drop, it would just be a fun random activity that we the people caused. (something along those lines please discuss this!)"


    Now, instead of growing stronger each time it dies, it will go stronger by how much anima is used when it spawns. Now, this could end up being a few day fight, which can lead to legal issues down the road. So it would probably work best as an instance fight that can be done in 30min intervals(just like dragons dogma) with a party that's more than 8 people.

    Please leave your hate, comment, ideas, and suggestions!~
    Great idea, though I must say it should be able to gain strength (ergo recover HP and increase in base defense) for each person that dies fighting it. Any Ur-Dragon fight would not be the same without that.

    Quote Originally Posted by Antipika View Post
    I don't really see anything new here. You're just introducing cross-shard PvE. Servers can barely handle all players gathered together at a set location, so I don't really see how that would work with all servers at once...
    We're not talking about hundreds of people literally showing up on the screen; in Dragon's Dogma, when fighting Ur-Dragon, you only have yourself and your Pawns on your screen. However, at each stage in the fight there's a "reset" wherein Ur-Dragon leaves and then returns with a different amount of life based on total damage done across the world.
    (1)

  2. #12
    Player
    Captaindownsyndrome's Avatar
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    Mar 2011
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    398
    Character
    Fate Raines
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    god hate say this but i like that idea
    (0)

  3. #13
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
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    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Antipika View Post
    Oh yeah every MMO is so able that most of them crashes when too many players are gathered...

    SWTOR crashed during PvP on Ilum when there was too many players.
    Rift crashed no later than yesterday because of the newly introduced X-shard 3 factions PvP area (Conquest)
    DAoC (old but still) often crashed in Realm vs Realm when a massive amount of players were in the same region.

    And that's only for servers crash, I'm not even gonna talk about game client not optimized to support this. Enjoy your 5 fps even with a high end PC. The only exception to the above would maybe be EvE Online.

    1K total is nothing. We had more in 2002... Having 400+ on each faction in DAoC happened often. I remember battle channel capping at 200 players and having the need of 3 of them within a single faction.

    Rokien is talking about something that would be X-shard. Do you realize how many players it would be, even on the current version of the game? So what if 2.0 is a "success" and we have 2 or 3 times what we currently have?
    Well... Theoretically we could have a special instance server that is specially dimensioned to handle like 2k players to be used in some gigantic epic fight (Rokien's idea for the fight is pretty not good, though).
    That would actually be an interesting bit of content.
    (0)

  4. #14
    Player
    Charismatic's Avatar
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    Jul 2011
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    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    While people are fighting the Ur-Dragon all at once, they are not actually in the same spot.
    Each player is in their own world. In fact, due to this the Ur-Dragon is in a kind of desynced state where several people can actually get the killshot on the same Ur-Dragon.

    What I like most about it is that it is healed when it kills someone and I do hope that if XIV does ever implement a boss like this, it would in fact do the same and I 'am' for it getting stronger each time it is killed just like the Dragon's Dogma Ur-Dragon.
    It would also be nice if they continually updated its loot tables so that it is always relevant content. Not necessarily top tier items but items that people who aren't the hardcores would want or at least entry level into whatever end-game events are relevant at the time.
    (0)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    That makes more sense then if only the status of the monster is shared across players at different locations . I am still worried about the technical side of things.

    There is no such thing as "their own world" for us in XIV, either each single player (or let's say party) have its very own instance, either we have to be gathered. I still don't see servers being able to handle tons of instances created at the very same time, for a cross-shard event. Before aiming for anything that ambitious, SE should try to make large scale PvE on a single server already.

    And then, maybe gather couple of servers together. And finally, aim for something big, if steps before were successful
    (0)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  6. #16
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    Mar 2011
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    Ul'dah
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    I did give the link about the fight, because I know I didn't explain it well, you just had to click "Dragons Dogma".

    The only reason why I say make it instance is there are going to be people who will fight it non stop for those few days. That will bring up legal issues for SE(AV anyone?). So if they made it like Dragons dogma, get like 20 or more(however many) people in an instance. Give it a timer pretty much saying HEY YOU GUYS ARE DONE FIGHTING, but if you wanna fight more you can. idk, I think open world would be more amazing, though, this will probably be the only time I will like instance content as well.
    (0)

  7. #17
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Wait, you want an NM that takes people from every server to beat?

    You were SO against a Content Finder, which brings people from other servers together for the sake of doing stuff... You need to make up your mind on which you want...
    (2)

  8. #18
    Player

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    Quote Originally Posted by KiriA500 View Post
    Wait, you want an NM that takes people from every server to beat?

    You were SO against a Content Finder, which brings people from other servers together for the sake of doing stuff... You need to make up your mind on which you want...
    I don't like content finder, my mind hasn't been changed. Though, It would just be People from your server, and people fight it from there server, and other people fight it in there server. I'm just saying that it would work really well with content finder.
    (0)

  9. #19
    Player
    Rannie's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Krausus View Post
    Doomtrain!!!!!!
    Damn you now I can't stop thinking of Selphie and her love of trains!
    and a pile of sugar bags around her
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  10. #20
    Player
    MartaDemireux's Avatar
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    Mar 2011
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    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    In before "Gotta lock thread because it's not about FFXIV" or somesuch?

    Can't say I'd want to fight something that required so many people... would just mean everyone dying in one hit, maybe two. Be a smack mob-die-raise-smack mob-die-raise-repeat situation. Assuming I understand your idea correctly.
    (0)
    * I fully give permission for any of my written ideas to be used by SE without recognition.

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