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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Hamlet wouldn't be so bad if you didn't absolutely need both DoH and DoL to get any decent amount of points. The point rewards are really terribly balanced. 10 points for having no jobs, especially no WHM and no Regen? If they increased the amount of points everything across the board gave it would open up a lot more avenues for getting points and make the event more fun, but as of now I think it's really stupid that the most lucrative point item is killing some random zombie when there are a lot more legitimately challenging bonus conditions. It sucks having to drag it out so damn long to even have a chance at anything decent and the 15 minute wait in between runs stinks for how often you are going to have to run it.

    I'm fine with having crafters and gatherers be useful and they are, just allow even more open-endedness in how we can make our party for it so everyone can play something they enjoy. Hell, let us grab hate on enemies right as they appear and let sleep work on them while we're at it, and make quality matter for DoH battle turn-ins and make DoL stats matter somehow.
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    Last edited by Estellios; 07-03-2012 at 07:07 AM.

  2. #2
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Estellios View Post
    Hamlet wouldn't be so bad if you didn't absolutely need both DoH and DoL to get any decent amount of points. The point rewards are really terribly balanced. 10 points for having no jobs, especially no WHM and no Regen? If they increased the amount of points everything across the board gave it would open up a lot more avenues for getting points and make the event more fun, but as of now I think it's really stupid that the most lucrative point item is killing some random zombie when there are a lot more legitimately challenging bonus conditions. It sucks having to drag it out so damn long to even have a chance at anything decent and the 15 minute wait in between runs stinks for how often you are going to have to run it.

    I'm fine with having crafters and gatherers be useful and they are, just allow even more open-endedness in how we can make our party for it so everyone can play something they enjoy. Hell, let us grab hate on enemies right as they appear and let sleep work on them while we're at it, and make quality matter for DoH battle turn-ins and make DoL stats matter somehow.
    We did an entire run yesterday with someone who disconnected 2 minutes into the fight, we were only awarded 10 points for having a crafter that didnt do anythign and 10 more points for doing it with 7. Use the bonus multiplier and that comes out to a whopping 40 points for doing it a man short.
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  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Estellios View Post
    Hamlet wouldn't be so bad if you didn't absolutely need both DoH and DoL to get any decent amount of points. The point rewards are really terribly balanced. 10 points for having no jobs, especially no WHM and no Regen? If they increased the amount of points everything across the board gave it would open up a lot more avenues for getting points and make the event more fun, but as of now I think it's really stupid that the most lucrative point item is killing some random zombie when there are a lot more legitimately challenging bonus conditions. It sucks having to drag it out so damn long to even have a chance at anything decent and the 15 minute wait in between runs stinks for how often you are going to have to run it.

    I'm fine with having crafters and gatherers be useful and they are, just allow even more open-endedness in how we can make our party for it so everyone can play something they enjoy. Hell, let us grab hate on enemies right as they appear and let sleep work on them while we're at it, and make quality matter for DoH battle turn-ins and make DoL stats matter somehow.
    this is why alot of us cant wait for the higher ranks

    youll be able to do it without needing "all" the big bonuses at that point and you can probly diversify more(not accounting for the more difficult setting of course)