Quote Originally Posted by RaizeGTI View Post
If anyone played FFXI, you'll recall those unique and magical feeling places like the Boyahda tree. Remember how you first walked in to that giant tree, went through the tunnels and then found another tree inside the tree? If you haven't played FFXI, then let's just say I'm talking about places that really help with immersion in a game. Also recall how FFXI had the 3 starting cities, then the main "world capitol" if you will that was Jeuno.

Now, I'm not one of those people that wants FFXIV to be JUST LIKE FFXI. No, not at all, I'm quite happy it's different. The only thing I kind of miss is that FFXI had places like the Boyahda tree and FFXIV does not and while I realize that the game isn't finished yet, I'm wondering if:

1: Anyone thinks it will be in the game later

or

2: Can speculate on it being implemented in to version 2.0 since they are redesigning the main cities anyway.

I just think these areas are key to the Final Fantasy experience and would like to look forward to exploring places such as these. As of now, all we have is the three main cities, some "dungeons" in between such as Mun-Tuy cellars and that's it. Thanks for your responses!
Considering we are getting diversified zones in 2.0 I feel like we will have those magical places in this game as well. Heck honestly there are a few places in the current game that have a magical feel for me, but to get to them you gotta traverse around those level 80 mobs that one shot you. Though I would agree to say that the magical feeling isn't as big as it was in some places in XI.

Also didn't they say they wasn't redesigning the cities? I could have swore they said that was the one thing that wasn't changing but perhaps I am mistaken. I personally want brand new cities of the Ivalice nature. Though I do love the current Limsa Lominsa, it just lacks some liveliness.