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  1. #181
    Player
    Tahlia's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Tahlia Valiri
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    I think what people want is what we are getting judging by the NM icon picture even though the picture is just to show off the ?? level for the NM (which looks more like 77).

    So yeah looking at the pics we are getting the icon displayed when targeting the mob and the toggle on/off applies to the name above the mobs. That's the way it seems to me anyway.
    (0)

  2. #182
    Player
    Kazimir's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    I don't really understand why it has to be set up this way. It's going to be really annoying to see an indicator and a bunch of numbers bobbing along next to a mobs name. It's not that hard to just put the mobs level on the window that comes up when you target it. You don't even need the icon to display that it aggros either, just make the name of the mob red. What the hell is up with the green icon next to the non-aggresive mobs name? Is that really even necessary? I think we can figure out that a mob that doesn't have red next to it's name doesn't aggro. It's like you guys are programming this for 5 year olds.

    All of the information about the mob does not need to be displayed next to it's name. There's a reason why every other MMO does it the way they do.
    (1)

  3. #183
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    i like this. if peole want to target mobs to figure out the level make that an OPTION not a default or the only option. i don't want to stop and target 5 different mobs THEN numbers pop up. That less real then just seeing numbers.
    (1)

  4. #184
    Player
    Altano's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Ceiro Zostersias
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Malakhim View Post
    I also agree that the icon and the rank indicator are nice, but I'd really appreciate having a "display for target only" option, as I feel that the icon could get annoying if I have about 5 or 6 monsters in my face... >.>

    Absolutely support this idea! I think the icons would be best implemented so that you saw them when you targeted the creature only. It simply avoids screen clutter and is far more streamlined. Other than this concern, I think this could shape up nicely.
    (0)

  5. #185
    Player
    Shaydes's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Shaydes Dakarian
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    I believe that the shown icons are concise and contain enough information without cluttering the screen. I would even try and shrink the fonts a little more to allow them to be less intrusive for those that think they are so.

    I play on a larger monitor so that may be the difference between opinions though.
    (0)

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  6. #186
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Kazimir View Post
    It's like you guys are programming this for 5 year olds.
    People act like 5 year olds at times too
    (0)

  7. #187
    Player

    Join Date
    Mar 2011
    Posts
    51
    I don't know why they just don't use different color names like almost every other MMO. Red name means it aggros, yellow or white name means it doesn't. Just put a little NM icon like a skull next to NM names. No more annoying icons and people can still tell what doesn't or does aggro.

    And on the topic of names it would be nice to be able to toggle my own name off but leave all others up.
    (0)

  8. #188
    Player
    Embers's Avatar
    Join Date
    Mar 2011
    Posts
    90
    Character
    Embers A'ercus
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    C) Show icons only when targeting the monster.
    This would get my vote every time, it still allows everyone to benefit from the mob's info, but it also takes away the glare
    of seeing the icons without wanting to!
    (1)

  9. #189
    Player

    Join Date
    Mar 2011
    Posts
    65
    What happens when the con blue and they are agressive?
    (2)

  10. #190
    Player

    Join Date
    Mar 2011
    Posts
    424
    Quote Originally Posted by Jovy View Post
    What happens when the con blue and they are agressive?
    I was under the assumption that the color-coded ranking system was being done away with. We will determine a monster's difficulty by it's level.. which is what the color-coded system was based off anyway.

    The first image shows a level 1 monster, with an agro icon. There will be no blue.
    (0)


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