Problem with your argument is that it's very narrow-focused. From reading your post, it seems that, to you, 1-50 = "preparing for end-game" and that's it. Your entire argument that the time you spend leveling up could be spent gearing yourself up for end-game demonstrates this clearly. Your entire perception seems rooted in the common (flawed) notion that End Game > Everything Before It; that "end game is where the real game is in a MMO".
If that's how you perceive it, then that's fine. That's what works for you personally. But you have to also acknowledge that it's your own personal preference/priority, and not objective "fact". There's plenty else to do along the way to 50 that doesn't entail "repetitive activities intended strictly to level to 50". Whether you do those things or not, or find them not worthwhile or not, they are content. They are things to do on the way to 50 that don't entail "engaging in repetitive tasks".
I might be wrong, but from your arguments, you seem to share the same view as others who split MMOs into two categories: "End-Game" and "The Useless Filler Before End Game". If you do, again, fine. Your prerogative. Just as long as you realize it's your personal preference, and not "how the game is intended to be for everyone".
I personally find it ludicrous that people would actually believe the 80-90% of a MMO that exists pre-endgame is somehow "unimportant filler" while the 10-20% that constitutes end-game is "the real game". To believe that a developer spends the time, man-power and money to develop 80-90% a game as "just filler" is ridiculous. There's gotta be some impressive self-affirming mental acrobatics going on for someone to actually believe that's reasonable sounding at all, in any context.



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