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  1. #91
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SuzakuCMX View Post
    But right now it is, which is why I want faster leveling >.>

    So instead of asking for some content to not be endgame you...nevermind.
    (2)

  2. #92
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by SuzakuCMX View Post
    But right now it is, which is why I want faster leveling >.>

    Lets have faster leveling because we don't have midgame content because we're focusing on engame so we should have faster leveling because we don't have midgame content because we're focusing on engame so we should have faster leveling because we don't have midgame content because we're focusing on engame so we should have faster leveling because we don't have midgame content because we're focusing on engame so we should have-
    (1)

  3. #93
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Jynx View Post

    So instead of asking for some content to not be endgame you...nevermind.
    Nobody really cares about leveling. People care about being able to complete satisfactory content at any single time.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #94
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by SuzakuCMX View Post
    Nobody really cares about leveling. People care about being able to complete satisfactory content at any single time.
    That's what midgame content is for.
    (4)

  5. #95
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Gramul View Post
    That's what midgame content is for.
    Or they could just make leveling super quick and easy and have it all be endgame content. Does it matter, except for people who like to show off how many hours they've sunk into the game with their levels?
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  6. #96
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by SuzakuCMX View Post
    Or they could just make leveling super quick and easy and have it all be endgame content. Does it matter, except for people who like to show off how many hours they've sunk into the game with their levels?
    Then why even level at all?
    And no one is in it "to show off how many hours they've sunk into the game with their levels". Get that out of your head.

    People like the journey, so why not make it interesting instead of shortening the trip?
    (5)
    Last edited by Gramul; 07-07-2012 at 06:35 PM.

  7. #97
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    To say that people don't want mid-game content is beyond absurd. And yeah, it actually does matter, considering it shows progression. I don't think we need to do a whole lot to the current levelling system, but we certainly don't need to make endgame the only thing this game has going for it.
    (5)

  8. #98
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Leveling should be a meaningful task, not just a means to an end. The game's event system is poorly designed all around. There ought to be dungeons and fun activities to do while leveling up starting at level 1. Slowing down exp'ing while adding more group activities to do at lower level will bring a lot to the game. As it is, the reasons to upgrade gear become lessened as you approach 50, until you finally hit it.

    The game needs to slow down quite a bit imo. Leveling should not a grind but rather a process that takes time, but occupies you with a lot to do. I'd like to see the leveling curve stay the same but mobs give less exp. at the same time they should like level 10/20/30/40 dungeons, a few in each region, that provide players with some good gear for their level. They should only require small parties so people can get in them fast. The opportunity to teach people to play their classes is pretty much lost when all people think about is getting to 50. It has to be more than that. SE shouldn't let players squander their time grinding. It's mindless and most players learn almost nothing from it.
    (6)

  9. #99
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Gramul View Post
    This why even level at all?
    And no one is in it "to show off how many hours they've sunk into the game with their levels". Get that out of your head.

    People like the journey, so why not make it interesting instead of shortening the trip?
    Unlock content via completing mainstory quests.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  10. #100
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    I wonder how it will pan out having leveling easier. Although all the best methods for leveling are common knowledge for most people right now, what will 2.0 bring?

    I imagine new players will go through the same learning curve we all went through almost 2 years ago.

    Veteran players that don't want to be maxed level on everything (so as to fully experience 2.0 from the ground up)
    will have a learning curve as well, which could take months.

    I say "no" to faster leveling outside of parties.
    (1)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

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