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  1. #111
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    Dec 2011
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    512
    Quote Originally Posted by Dragon View Post
    If we're to view leveling as a hindrance, then let's remove it altogether. (Yes, a question in the form of a statement: why not remove leveling if it's viewed as a hindrance? If the game cannot start pre-cap, making everything pre-cap useless, then anything up until the cap is useless, meaning having a leveling process is useless, which begs the question as to why we don't ask it to be taken out.)

    P.S. Just because you don't enjoy a certain item of interest doesn't mean those that do are any less legitimate.


    It sounds as though you want to be level 50 and not do any work for it. You maybe 1 of those that just want everything handed to you well if thats the case you can always go and play an offline game. Sorry gaining levels is fine there is no need to change it at all except removing power leveling. I would like to see 2.0 with longer leveling than we have now.
    (1)

  2. #112
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SuzakuCMX View Post
    Leveling is terrible as it is now. Getting from 1-25 is a gigantic pain in the arse that consists of literally nothing but grind. It's quite frankly ridiculous and the reason many of my friends have refused to get past level 10. I mean level 1 to 10 can be done in 3 hours solo; easy, no problem, without using any leves. But then you get to 10, 11, and 12 and suddenly progression hits a brick wall. You're SOL if you don't have 3+ people to be on to party grind with you or if you don't have hours to spend just grinding away with leves and ... literal grinding.
    This is less about the amount of time it takes to level and more about the lack of content to hide the grind. Many years ago players would just grit their teeth and grind away because that's all they knew. Then mission/quest-based leveling came in and suddenly the leveling experience did not have to be a grind; at least, not one that bored you to tears in repetitiveness.

    You can shoot down quests as being fetch errands or kill X amount of mobs, but when you have to choose between sitting in one camp killing mobs in one mob at a time, running around one camp spamming the same four levels over and over, and helping the Knights of the Ebon Blade take over the Shadow Vault and partake in sabotage operations against the undead scourge...
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #113
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Grimwald View Post
    I've already answered this question, and you've refused my answer. Just because I didn't say "you're masochistic because..." does not mean I've side stepped your question.
    Yeah, you never said why we're masochists for liking content that you don't. To me, and those like me, view grinding as fun. We don't view it as painful. You claim we're masochists, but don't even explain why we're masochists for liking content that you don't.

    It'd be like is calling you a masochist because we don't like whatever content you like.

    The fact is, I can like grinding. I can view it as fun. Just like you can just not like it and view it as terrible, but that doesn't mean you're right in calling me a masochist for me liking WHAT I FIND TO BE FUN when you don't like it.
    (1)

  4. #114
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
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    1,847
    Quote Originally Posted by Maxthunder View Post
    It sounds as though you want to be level 50 and not do any work for it. You maybe 1 of those that just want everything handed to you well if thats the case you can always go and play an offline game. Sorry gaining levels is fine there is no need to change it at all except removing power leveling. I would like to see 2.0 with longer leveling than we have now.
    Wow, talk about totally missing the point. WTF?
    (1)

  5. #115
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Dragon View Post
    Yeah, you never said why we're masochists for liking content that you don't. To me, and those like me, view grinding as fun. We don't view it as painful. You claim we're masochists, but don't even explain why we're masochists for liking content that you don't.

    It'd be like is calling you a masochist because we don't like whatever content you like.

    The fact is, I can like grinding. I can view it as fun. Just like you can just not like it and view it as terrible, but that doesn't mean you're right in calling me a masochist for me liking WHAT I FIND TO BE FUN when you don't like it.
    So she can't call you a masochist for not liking what you like, but when other people call the leveling in this game fine, you flip your shit and make a thread whining about things being a little "Too easy" just because the director wants other players to actually join those who are already 50+

    hypocrisy at it's finest people.
    (3)

  6. #116
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Duelle View Post
    This is less about the amount of time it takes to level and more about the lack of content to hide the grind. Many years ago players would just grit their teeth and grind away because that's all they knew. Then mission/quest-based leveling came in and suddenly the leveling experience did not have to be a grind; at least, not one that bored you to tears in repetitiveness.

    You can shoot down quests as being fetch errands or kill X amount of mobs, but when you have to choose between sitting in one camp killing mobs in one mob at a time, running around one camp spamming the same four levels over and over, and helping the Knights of the Ebon Blade take over the Shadow Vault and partake in sabotage operations against the undead scourge...
    Quests in this game give you the same amount of EXP as 2-3 monsters for a lot more time spent. It's sad.

    I like progression to be via quests so you feel visceral progression as you advance the story, rather than what we have now (which is grind your heart out for a glimpse of a story that never gets fully revealed).

    EDIT: And yes it is a bit more about disguising the grinding than the actual grinding, but not much. Quests in this game seem to be more of a way to obtain money than progress your character. I'd prefer no levels and unlock content/skills via advancing the story. That way you get character progression along with story progression.
    (1)
    Last edited by SuzakuCMX; 06-30-2012 at 11:34 AM.

    Peach Parfait/Khulan Angura on Gilgamesh

  7. #117
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    Mar 2011
    Location
    Ul'dah
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    1,847
    Quote Originally Posted by AsterBarnivere View Post
    So she can't call you a masochist for not liking what you like, but when other people call the leveling in this game fine, you flip your shit and make a thread whining about things being a little "Too easy" just because the director wants other players to actually join those who are already 50+

    hypocrisy at it's finest people.
    I made a thread specifically targeting people viewing leveling as hindrance. I didn't create any thread complaining about any leveling process or the lack thereof. It is your problem that you view it differently, and as such I will not respond to you.
    (0)

  8. #118
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Dragon View Post
    I made a thread specifically targeting people viewing leveling as hindrance. I didn't create any thread complaining about any leveling process or the lack thereof. It is your problem that you view it differently, and as such I will not respond to you.
    No, that's YOUR problem that a majority views something as "fine" and that your opinion is of such huge value above theirs despite the fact you can't provide any legitimate points to your argument as to "why".
    (0)

  9. #119
    Player
    ArkNova's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    504
    Character
    Chizumi Mooncleave
    World
    Excalibur
    Main Class
    Gladiator Lv 100
    At this point I'd rather see the progress in leveling stay at this rate then to see it sped up.

    新生でも短期間で50になれる
    In 2.0 you can reach level 50 in short period of time.

    Maybe some people saw this and took it as leveling speed will increase in 2.0
    (0)

  10. #120
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    Mar 2011
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    Ul'dah
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    1,847
    Quote Originally Posted by ArkNova View Post
    At this point I'd rather see the progress in leveling stay at this rate then to see it sped up.

    新生でも短期間で50になれる
    In 2.0 you can reach level 50 in short period of time.

    Maybe some people saw this and took it as leveling speed will increase in 2.0
    This thread isn't to discuss the leveling speed per-se but about the idea that leveling is somehow a hindrance, that the "game doesn't start until cap", etc.
    (0)

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