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  1. #1
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76

    That pot in the Golden Bazaar Hamlet Defense



    Would it be possible to move it to the other side of that rock? Where it is now is rather annoying, and I'm sure most DoL can agree with this, considering there is almost always an Amal'jaa on that archer.

    Even when I don't grab aggro, a single aoe banish on that archer makes me drop the item. And its incredibly annoying. While it's completely doable, it's most frustrating than anything.
    (0)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Every hamlet has 1 pain in the ass pot. I think they did it to keep pele from falling asleep.
    (0)

  3. #3
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    bohooooo, a party member need to do his job without dangers
    bohoooooo
    (1)

  4. #4
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by yukikaze_yanagi View Post
    bohooooo, a party member need to do his job without dangers
    bohoooooo
    Ignoring the fact that you can pretty much get two-shotted if you're incredibly unlucky, it's still just bad placement. There is always a sense of danger as a DoL, that pot is retarded. And makes it impossible to reach if the Archer is soloing an enemy at near full health.
    (0)

  5. #5
    Player
    Lordofthedisc's Avatar
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    Jun 2011
    Posts
    39
    Character
    Maia Chase
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    stand on the other side of the rock, the mob aggro is a small radius
    (2)

  6. #6
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ruisu View Post
    Ignoring the fact that you can pretty much get two-shotted if you're incredibly unlucky, it's still just bad placement. There is always a sense of danger as a DoL, that pot is retarded. And makes it impossible to reach if the Archer is soloing an enemy at near full health.
    you don't need to be unlucky. Look if a new wave is coming your way, if it's coming don't pick it
    (0)

  7. #7
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ruisu View Post
    Ignoring the fact that you can pretty much get two-shotted if you're incredibly unlucky, it's still just bad placement. There is always a sense of danger as a DoL, that pot is retarded. And makes it impossible to reach if the Archer is soloing an enemy at near full health.
    While I do have a problem with the pot like that, DoL can take a lot more than just two hits -.-.
    (0)
    Suirieko Mizukoshi of Excalibur Lamia


  8. #8
    Player
    Join Date
    Feb 2012
    Posts
    32
    Quote Originally Posted by yukikaze_yanagi View Post
    bohooooo, a party member need to do his job without dangers
    bohoooooo
    That's some quality posting right there, why don't you take a breath, and think about what I'm going to say.

    An alternative to changing pot placement for that particular rock would be this; allow DoL to wrist flick enemies.
    If we could temporarily disable the enemies, we could grab the pot and make a dash away from it while the archers take it off us.

    As it stands it goes; DoL picks up pot > Enemies bashes DoL> Archer pulls enemy back to the pot > Attack down goes down.

    And here's the reason why the above is a problem. Pot placement is random.
    That red isn't always going to be there, why should it be luck of the draw?
    Do you really want your hamlet group's fate be determined by RNG? Do you really want that?

    If the answer is yes, I fear your stupidity may be terminal.
    (2)

  9. #9
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Suirieko View Post
    While I do have a problem with the pot like that, DoL can take a lot more than just two hits -.-.
    Shadowsear, Banish, Scourge, and other explosions would like a word with you.
    (0)

  10. #10
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Golnan View Post
    Do you really want your hamlet group's fate be determined by RNG? Do you really want that?
    Failure at hamlet from the pot placement and mobs is due to the players, not the game.

    The pot placement doesn't hinder keeping Attack Down up. All that is required is to keep communication open with the other DoL in group.

    There is also no reason a DoL should be dying. The most I've ever required is a mega-potion or a regen, and even that is rare. The only viable explanation I can see is tunnel visioning and being clipped by outside AoEs.
    (1)
    Last edited by Belial; 06-29-2012 at 03:56 AM.

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