I'll give you an honest view.

I was expecting these quests to offer new Unique items, a chance to fight against different monsters (maybe some Amal'jaa or something) and a repeatable way to earn SP. What I got was a few hours of my LS running around and gaining nothing, while I sat there and finally said something like: "So, all these quests do is waste some text in your journal?"

To fix sidequests, all we needed was a few re-colored or re-skinned goggles or coatees, Unique, at low or high ranks and people would have been happy. Giving people stuff they would never want or use is silly and disappointing. Also, these quests should vary more. Why not have a time limit where you need to kill as many monsters as you can, then get an SP reward? Why not have a repeatable quest in each city where you can team up and gain SP that can be done once a day? People want ways to gain SP, special items and ways that MAKE THEM play with other people. We don't want to lose time and gain nothing.